private void DrawSlowPixel(int x, int y, Color c) { Bmp.SetPixel(x, y, c.To255()); PxCounter++; // Force redraw every REFRESH px if (PxCounter > REFRESH) { Refresh(); PxCounter = 0; } }
private void DrawSlowPixel(int x, int y, Color c) { Bmp.SetPixel(x, y, c.To255()); PxCounter++; // Force redraw every REFRESH px if (PxCounter > REFRESH) { Refresh(); PxCounter = 0; } }