public override sealed void Initialize () { _normal = _normal ?? new Float4OutputChannel( 0, "Normal" ); _sampler = _sampler ?? new Sampler2DInputChannel( 0, "Sampler" ); _uv = _uv ?? new Float4InputChannel( 1, "UV", Vector4.zero ); }
public override sealed void Initialize() { _normal = _normal ?? new Float4OutputChannel(0, "Normal"); _sampler = _sampler ?? new Sampler2DInputChannel(0, "Sampler"); _uv = _uv ?? new Float4InputChannel(1, "UV", Vector4.zero); }
public override sealed void Initialize() { _rgba = _rgba ?? new Float4OutputChannel(0, "RGBA"); _a = _a ?? new Float4OutputChannel(1, "A"); _sampler = _sampler ?? new Sampler2DInputChannel(0, "Sampler"); _uv = _uv ?? new Float4InputChannel(1, "UV", Vector4.zero); }
public override sealed void Initialize () { _rgba = _rgba ?? new Float4OutputChannel( 0, "RGBA" ); _a = _a ?? new Float4OutputChannel( 1, "A" ); _sampler = _sampler ?? new Sampler2DInputChannel( 0, "Sampler" ); _uv = _uv ?? new Float4InputChannel( 1, "UV", Vector4.zero ); }