Ejemplo n.º 1
0
        public void InitLeaderBoardListForPlanet()
        {
            List <PlanetVO> allPlayerFacingPlanets = PlanetUtils.GetAllPlayerFacingPlanets();

            for (int i = 0; i < allPlayerFacingPlanets.Count; i++)
            {
                string uid = allPlayerFacingPlanets[i].Uid;
                LeaderboardList <PlayerLBEntity> value = new LeaderboardList <PlayerLBEntity>();
                this.LeadersByPlanet.Add(uid, value);
                value = new LeaderboardList <PlayerLBEntity>();
                this.LeadersNearMeByPlanet.Add(uid, value);
            }
            List <TournamentVO> allLiveAndClosingTournaments = TournamentController.GetAllLiveAndClosingTournaments();
            int j     = 0;
            int count = allLiveAndClosingTournaments.Count;

            while (j < count)
            {
                string planetId = allLiveAndClosingTournaments[j].PlanetId;
                if (this.TournamentLeadersByPlanet.ContainsKey(planetId))
                {
                    Service.Logger.Error("Multiple tournaments are active on planet " + planetId);
                }
                else
                {
                    this.InitTournamentListForPlanet(planetId);
                }
                j++;
            }
        }
Ejemplo n.º 2
0
 public unsafe static long $Invoke9(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(TournamentController.GetAllLiveAndClosingTournaments()));
 }