Ejemplo n.º 1
0
 public Power(string name,
              TargetPattern aoePattern,
              double cd             = 0.0,
              bool passive          = true,
              StatSystem statEffect = null,
              StatSystem statCost   = null,
              double dur            = 0.0,
              double firingRange    = 0.0)
 {
     Name     = name;
     Pattern  = aoePattern;
     duration = dur;
     cooldown = cd;
     effect   = statEffect;
     cost     = statCost;
     duration = dur;
     range    = firingRange;
 }
Ejemplo n.º 2
0
 public Power(   string name,
                 TargetPattern aoePattern,
                 double cd = 0.0, 
                 bool passive = true,
                 StatSystem statEffect = null,  
                 StatSystem statCost = null, 
                 double dur = 0.0, 
                 double firingRange = 0.0)
 {
     Name = name;
     Pattern = aoePattern;
     duration = dur;
     cooldown = cd;
     effect = statEffect;
     cost = statCost;
     duration = dur;
     range = firingRange;
 }