private void OnBuyGame(object sender, InputArgs e)
        {
            Helpers.CloseThisMenu(sender);

            PlayerIndex index = (PlayerIndex)((MenuItem)sender).GenericInt1;

            FrameworkCore.BuyGame(index);
        }
        private void OnBuy(object sender, InputArgs e)
        {
            Helpers.CloseThisMenu(sender);

            eventManager.AddLog(img, eResource.logDemoEnd);

            FrameworkCore.worldMap.EndGame();

            FrameworkCore.BuyGame();
        }
 private void OnBuyGame(object sender, EventArgs e)
 {
     FrameworkCore.BuyGame();
 }
Ejemplo n.º 4
0
 private void BuyGame()
 {
     FrameworkCore.BuyGame();
 }