Ejemplo n.º 1
0
        public static void DropSpecialItem(Mobile from, Mobile killer, Container c)
        {
            BaseCreature bc = (BaseCreature)from;

            if (killer != null && c != null && !bc.IsStabled && !bc.Controlled && !bc.IsBonded)
            {
                if (killer is BaseCreature)
                {
                    killer = ((BaseCreature)killer).GetMaster();
                }

                if (killer is PlayerMobile)
                {
                    Region reg = Region.Find(from.Location, from.Map);

                    if (Server.Misc.Worlds.IsOnSpaceship(from.Location, from.Map))
                    {
                        int fameCycle = (int)(from.Fame / 2400);
                        if (fameCycle > 10)
                        {
                            fameCycle = 10;
                        }
                        if (fameCycle < 1)
                        {
                            fameCycle = 1;
                        }
                        fameCycle = Utility.RandomMinMax(0, fameCycle);
                        while (fameCycle > 0)
                        {
                            fameCycle--;
                            c.DropItem(DungeonLoot.RandomSpaceBag());
                        }
                    }

                    if (GetPlayerInfo.LuckyKiller(killer.Luck) && Utility.RandomMinMax(1, 20) == 1)
                    {
                        int stuffedHue = 1;

                        if (from is ElderBrownBear)
                        {
                            stuffedHue = 0x840;
                        }
                        else if (from is SabretoothBear)
                        {
                            stuffedHue = 0x840;
                        }
                        else if (from is ElderPolarBear)
                        {
                            stuffedHue = 0;
                        }
                        else if (from is ElderBlackBear)
                        {
                            stuffedHue = 0x497;
                        }
                        else if (from is CaveBear)
                        {
                            stuffedHue = 0x6DE;
                        }

                        if (stuffedHue != 1)
                        {
                            StuffedBear trophy = new StuffedBear();
                            trophy.Hue         = stuffedHue;
                            trophy.Name        = "stuffed trophy of " + from.Name;
                            trophy.AnimalWhere = "From " + Server.Misc.Worlds.GetRegionName(from.Map, from.Location);
                            string trophyKiller = killer.Name + " the " + Server.Misc.GetPlayerInfo.GetSkillTitle(killer);
                            trophy.AnimalKiller = "Killed by " + trophyKiller;
                            c.DropItem(trophy);
                        }
                    }

                    if (from is ServiceDroid || from is BattleDroid || from is SecurityDroid || from is MaintenanceDroid || from is ExcavationDroid || from is CombatDroid)
                    {
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotSheetMetal(Utility.RandomMinMax(4, 10)));
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotBatteries());
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotEngineParts());
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotCircuitBoard());
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotTransistor());
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotBolt(Utility.RandomMinMax(1, 4)));
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotGears(Utility.RandomMinMax(1, 4)));
                        }
                        if (Utility.RandomMinMax(1, 300) < (from.Fame / 100))
                        {
                            c.DropItem(new RobotOil(Utility.RandomMinMax(1, 2)));
                        }
                    }

                    if (GetPlayerInfo.LuckyKiller(killer.Luck) && Utility.RandomMinMax(0, 100) > 95)
                    {
                        int min   = (int)(from.Fame / 200);
                        int max   = (int)(from.Fame / 100);
                        int props = (int)(from.Fame / 1500) + Utility.RandomMinMax(0, (int)(from.Fame / 2000));

                        int    item  = 0;
                        int    color = 0;
                        string name  = "trinket";

                        if (from is Cyclops)
                        {
                            item = 0x2C86;          name = "eye of " + from.Name + " " + from.Title;
                        }
                        else if (from is ShamanicCyclops)
                        {
                            item = 0x2C86;          name = "eye of " + from.Name + " " + from.Title;
                        }
                        else if (from is Beholder)
                        {
                            item = 0x2C9A;          name = "eye of " + from.Name + " " + from.Title;
                        }
                        else if (from is Gazer)
                        {
                            item = 0x2C9A;          name = "eye of " + from.Name + " " + from.Title;
                        }
                        else if (from is ElderGazer)
                        {
                            item = 0x2C9A;          name = "eye of " + from.Name + " " + from.Title;
                        }
                        else if (from is Lich || from is Vordo || from is LichLord || from is DemiLich || from is AncientLich || from is Surtaz || from is LichKing || from is UndeadDruid)
                        {
                            if (from.Backpack.FindItemByType(typeof(EvilSkull)) == null)
                            {
                                item = 0x2C95;          name = "skull of " + from.Name + " " + from.Title;
                            }
                        }

                        if (item > 0)
                        {
                            BaseJewel trinket = new MagicTalisman();
                            BaseRunicTool.ApplyAttributesTo(trinket, false, killer.Luck, props, min, max);
                            trinket.Hue    = color;
                            trinket.ItemID = item;
                            trinket.Name   = name;
                            c.DropItem(trinket);
                        }
                    }

                    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

                    if (GetPlayerInfo.LuckyKiller(killer.Luck) && Utility.RandomMinMax(0, 100) > 90 && from.Skills[SkillName.Inscribe].Base >= 20 && from.Skills[SkillName.Magery].Base >= 20)
                    {
                        SlayerEntry wizardkiller = SlayerGroup.GetEntryByName(SlayerName.WizardSlayer);
                        if (wizardkiller.Slays(from))
                        {
                            c.DropItem(new TomeOfWands());
                        }
                    }

                    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

                    if (reg.IsPartOf("the Tower of Brass"))
                    {
                        int BrassFame = (int)(from.Fame / 1000);
                        BrassFame = 100 - BrassFame;

                        if (from is FireGiant && Utility.RandomMinMax(1, 100) >= BrassFame)
                        {
                            if (Utility.RandomMinMax(1, 2) == 1)
                            {
                                BaseArmor drop = Loot.RandomArmorOrShield();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    drop.Resource = CraftResource.Brass;
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                            else
                            {
                                BaseWeapon drop = Loot.RandomWeapon();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    drop.Resource = CraftResource.Brass;
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                        }
                        if (from is BloodDemon && Utility.RandomMinMax(1, 100) >= BrassFame)
                        {
                            if (Utility.RandomMinMax(1, 2) == 1)
                            {
                                BaseArmor drop = Loot.RandomArmorOrShield();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    MorphingItem.MorphMyItem(drop, "IGNORED", "brass", "IGNORED", MorphingTemplates.TemplateIceDemon("armors"));
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                            else
                            {
                                BaseWeapon drop = Loot.RandomWeapon();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    MorphingItem.MorphMyItem(drop, "IGNORED", "brass", "IGNORED", MorphingTemplates.TemplateIceDemon("weapons"));
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                        }
                    }

                    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

                    if (reg.IsPartOf("the Ancient Elven Mine"))
                    {
                        if (from is ShamanicCyclops && Utility.RandomMinMax(1, 10) >= 9)
                        {
                            if (Utility.RandomMinMax(1, 2) == 1)
                            {
                                BaseArmor drop = Loot.RandomArmorOrShield();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    MorphingItem.MorphMyItem(drop, "IGNORED", "silver", "IGNORED", MorphingTemplates.TemplateSilver("armors"));
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                            else
                            {
                                BaseWeapon drop = Loot.RandomWeapon();

                                if (drop.Resource == CraftResource.Iron)
                                {
                                    MorphingItem.MorphMyItem(drop, "IGNORED", "silver", "IGNORED", MorphingTemplates.TemplateSilver("weapons"));
                                    c.DropItem(drop);
                                }
                                else
                                {
                                    drop.Delete();
                                }
                            }
                        }
                        if (Utility.RandomMinMax(1, 10) == 1 && from.Fame > 2000)
                        {
                            Item stone = new RareMetals(Utility.RandomMinMax(5, 15), "silver stones");
                            c.DropItem(stone);
                        }
                        else if (Utility.RandomMinMax(1, 10) == 1 && from.Fame > 2000)
                        {
                            Item ingot = new ShinySilverIngot(Utility.RandomMinMax(2, 8));
                            c.DropItem(ingot);
                        }
                    }

                    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

                    if (reg.IsPartOf("the Daemon's Crag"))
                    {
                        if ((GetPlayerInfo.LuckyKiller(killer.Luck) || Utility.RandomMinMax(1, 20) == 1) && (from is EvilMage || from is EvilMageLord))
                        {
                            PaganArtifact pagan = new PaganArtifact(0);
                            pagan.PaganPoints = Utility.RandomMinMax(80, 100);
                            if (from is EvilMageLord)
                            {
                                pagan.PaganPoints = Utility.RandomMinMax(100, 120);
                            }
                            c.DropItem(pagan);
                        }
                    }

                    if (reg.IsPartOf("the Zealan Tombs"))
                    {
                        if ((GetPlayerInfo.LuckyKiller(killer.Luck) || Utility.RandomMinMax(1, 10) == 1) && from is KhumashGor)
                        {
                            PaganArtifact pagan = new PaganArtifact(16);
                            pagan.PaganPoints = Utility.RandomMinMax(100, 150);
                            c.DropItem(pagan);
                        }
                    }

                    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

                    if ((from is DemonOfTheSea) ||
                        (from is BloodDemon) ||
                        (from is Devil) ||
                        (from is TitanPyros) ||
                        (from is Balron) ||
                        (from is LesserDemon) ||
                        (from is Xurtzar) ||
                        (from is FireDemon) ||
                        (from is DeepSeaDevil) ||
                        (from is ForestDemon) ||
                        (from is RadiationDemon) ||
                        (from is Daemon) ||
                        (from is IceFiend) ||
                        (from is BlackGateDemon))
                    {
                        if (90 < Utility.Random(100))
                        {
                            c.DropItem(new DemonClaw());
                        }
                        if (90 < Utility.Random(100))
                        {
                            DemonSkin goods = new DemonSkin(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                    }

                    if (90 < Utility.Random(100) && killer is PlayerMobile)
                    {
                        Server.Misc.Skulls.MakeSkull(from, c, killer, reg.Name);
                    }                                                                                                                                             // MAKE A SKULL //--------------------------

                    if ((from is Unicorn) || (from is DarkUnicorn))
                    {
                        if (90 < Utility.Random(100))
                        {
                            c.DropItem(new UnicornHorn());
                        }
                        if ((from is Unicorn) && (70 < Utility.Random(100)))
                        {
                            UnicornSkin goods = new UnicornSkin(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                    }
                    if (from is Nightmare || from is AncientNightmare)
                    {
                        if (70 < Utility.Random(100))
                        {
                            NightmareSkin goods = new NightmareSkin(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                    }
                    if (from is ObsidianElemental)
                    {
                        if (1 == Utility.Random(1000))
                        {
                            c.DropItem(new ObsidianStone());
                        }
                    }
                    if ((from is Troll) || (from is SeaTroll) || (from is SwampTroll) || (from is FrostTroll))
                    {
                        if (95 < Utility.Random(100))
                        {
                            TrollSkin goods = new TrollSkin(); goods.Amount = Utility.RandomMinMax(1, 2); c.DropItem(goods);
                        }
                    }
                    if ((from is GoldenSerpent) || (from is BloodSnake) || (from is SilverSerpent) || (from is JungleViper) || (from is IceSerpent) ||
                        (from is GiantSerpent) || (from is SeaSnake) || (from is LavaSerpent) || (from is LargeSnake) || (from is GiantAdder))
                    {
                        if (95 < Utility.Random(100))
                        {
                            SerpentSkin goods = new SerpentSkin(); goods.Amount = Utility.RandomMinMax(1, 2); c.DropItem(goods);
                        }
                    }
                    if ((from is AncientWyrm) ||
                        (from is LavaDragon) ||
                        (from is BottleDragon) ||
                        (from is SeaDragon) ||
                        (from is DeepSeaDragon) ||
                        (from is Dragon) ||
                        (from is Dragons) ||
                        (from is DeepSeaDragon) ||
                        (from is SeaDragon) ||
                        (from is BlackDragon) ||
                        (from is PrimevalFireDragon) ||
                        (from is PrimevalGreenDragon) ||
                        (from is PrimevalNightDragon) ||
                        (from is PrimevalRedDragon) ||
                        (from is PrimevalRoyalDragon) ||
                        (from is PrimevalRunicDragon) ||
                        (from is PrimevalSeaDragon) ||
                        (from is ReanimatedDragon) ||
                        (from is VampiricDragon) ||
                        (from is PrimevalAbysmalDragon) ||
                        (from is PrimevalAmberDragon) ||
                        (from is PrimevalBlackDragon) ||
                        (from is PrimevalDragon) ||
                        (from is PrimevalSilverDragon) ||
                        (from is PrimevalVolcanicDragon) ||
                        (from is PrimevalStygianDragon) ||
                        (from is GemDragon) ||
                        (from is DragonKing) ||
                        (from is VolcanicDragon) ||
                        (from is RadiationDragon) ||
                        (from is CrystalDragon) ||
                        (from is VoidDragon) ||
                        (from is ElderDragon) ||
                        (from is BlueDragon) ||
                        (from is SlasherOfVoid) ||
                        (from is GreenDragon) ||
                        (from is WhiteDragon) ||
                        (from is ZombieDragon) ||
                        (from is NightWyrm) ||
                        (from is JungleWyrm) ||
                        (from is DesertWyrm) ||
                        (from is MountainWyrm) ||
                        (from is OnyxWyrm) ||
                        (from is EmeraldWyrm) ||
                        (from is AmethystWyrm) ||
                        (from is SapphireWyrm) ||
                        (from is GarnetWyrm) ||
                        (from is TopazWyrm) ||
                        (from is RubyWyrm) ||
                        (from is SpinelWyrm) ||
                        (from is Wyrms) ||
                        (from is QuartzWyrm) ||
                        (from is WhiteWyrm))
                    {
                        if (95 < Utility.Random(100))
                        {
                            DragonSkin goods = new DragonSkin(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                        if (95 < Utility.Random(100))
                        {
                            DragonBlood goods = new DragonBlood(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                        if ((95 < Utility.Random(100)) && (from is DragonKing))
                        {
                            DragonTooth goods = new DragonTooth(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                    }
                    if ((from is Lich) ||
                        (from is LichLord) ||
                        (from is AncientLich) ||
                        (from is UndeadDruid) ||
                        (from is TitanLich) ||
                        (from is DemiLich) ||
                        (from is Surtaz))
                    {
                        if (from is AncientLich)
                        {
                            LichDust goods = new LichDust(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                        else if (80 < Utility.Random(100))
                        {
                            LichDust goods = new LichDust(); goods.Amount = Utility.RandomMinMax(1, 3); c.DropItem(goods);
                        }
                    }
                    if ((from is MonstrousSpider) ||
                        (from is WhiteDragon) ||
                        (from is BlackDragon) ||
                        (from is PrimevalFireDragon) ||
                        (from is PrimevalGreenDragon) ||
                        (from is PrimevalNightDragon) ||
                        (from is PrimevalRedDragon) ||
                        (from is PrimevalRoyalDragon) ||
                        (from is PrimevalRunicDragon) ||
                        (from is PrimevalSeaDragon) ||
                        (from is ReanimatedDragon) ||
                        (from is VampiricDragon) ||
                        (from is PrimevalAbysmalDragon) ||
                        (from is PrimevalAmberDragon) ||
                        (from is PrimevalBlackDragon) ||
                        (from is PrimevalDragon) ||
                        (from is PrimevalSilverDragon) ||
                        (from is PrimevalVolcanicDragon) ||
                        (from is PrimevalStygianDragon) ||
                        (from is BlueDragon) ||
                        (from is SlasherOfVoid) ||
                        (from is Dragon) ||
                        (from is Dragons && from.Body == 59) ||
                        (from is Wyrms && from.Body == 12) ||
                        (from is GreenDragon) ||
                        (from is MetalDragon) ||
                        (from is LavaDragon) ||
                        (from is BottleDragon) ||
                        (from is IceDragon) ||
                        (from is CaddelliteDragon) ||
                        (from is WhiteWyrm) ||
                        (from is GemDragon) ||
                        (from is NightWyrm) ||
                        (from is RadiationDragon) ||
                        (from is CrystalDragon) ||
                        (from is VoidDragon) ||
                        (from is ElderDragon) ||
                        (from is JungleWyrm) ||
                        (from is DesertWyrm) ||
                        (from is MountainWyrm) ||
                        (from is AntLion) ||
                        (from is MetalBeetle) ||
                        (from is OnyxWyrm) ||
                        (from is EmeraldWyrm) ||
                        (from is AmethystWyrm) ||
                        (from is SapphireWyrm) ||
                        (from is GarnetWyrm) ||
                        (from is TopazWyrm) ||
                        (from is RubyWyrm) ||
                        (from is SpinelWyrm) ||
                        (from is QuartzWyrm) ||
                        (from is ShadowWyrm) ||
                        (from is AncientWyrm) ||
                        (from is DragonKing) ||
                        (from is VolcanicDragon))
                    {
                        int nBodyChance = (int)(from.Fame * 0.002) + 2;
                        int nBodyLevel  = (int)(from.Fame * 0.0006);
                        if (nBodyLevel > 10)
                        {
                            nBodyLevel = 10;
                        }
                        if (nBodyLevel < 1)
                        {
                            nBodyLevel = 1;
                        }
                        if (nBodyChance > Utility.Random(100))
                        {
                            CorpseChest corpseBox = new CorpseChest(nBodyLevel);
                            c.DropItem(corpseBox);
                        }
                    }

                    SlayerEntry wizardrykiller = SlayerGroup.GetEntryByName(SlayerName.WizardSlayer);
                    if (wizardrykiller.Slays(from))
                    {
                        if (Utility.Random(4) == 1)
                        {
                            if (DifficultyLevel.GetUnidentifiedChance() >= Utility.RandomMinMax(1, 100))
                            {
                                Item wand = new UnknownWand(); c.DropItem(wand);
                            }
                            else
                            {
                                Item wand = Loot.RandomWand(); Server.Misc.MaterialInfo.ColorMetal(wand, 0); string wandOwner = ""; if (Utility.RandomMinMax(1, 3) == 1)
                                {
                                    wandOwner = Server.LootPackEntry.MagicWandOwner() + " ";
                                }
                                wand.Name = wandOwner + wand.Name; c.DropItem(wand);
                            }
                        }

                        if (Utility.Random(20) == 1)
                        {
                            c.DropItem(Server.Items.DungeonLoot.RandomRuneMagic());
                        }
                    }

                    // WIZARD'S HIGH SEAS /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                    if ((from is DeepSeaSerpent) || (from is SeaDragon) || (from is GiantSquid) || (from is DeepSeaDragon) ||
                        (from is SeaSerpent) || (from is Kraken) || (from is Leviathan))
                    {
                        int nBodyChance = (int)(from.Fame * 0.002) + 2;
                        int nBodyLevel  = (int)(from.Fame * 0.0006);
                        if (nBodyLevel > 10)
                        {
                            nBodyLevel = 10;
                        }
                        if (nBodyLevel < 1)
                        {
                            nBodyLevel = 1;
                        }
                        if (nBodyChance > Utility.Random(100))
                        {
                            CorpseSailor corpseBox = new CorpseSailor(nBodyLevel);
                            c.DropItem(corpseBox);
                        }
                    }

                    SlayerEntry neptune = SlayerGroup.GetEntryByName(SlayerName.NeptunesBane);

                    if (neptune.Slays(from) && from.Fame >= 11500)
                    {
                        int nWeedChance = (int)(from.Fame * 0.002) + 2;
                        if (nWeedChance > Utility.Random(100))
                        {
                            EnchantedSeaweed goods = new EnchantedSeaweed();
                            goods.Amount = Utility.RandomMinMax(1, 3);
                            c.DropItem(goods);
                        }

                        int nPearlChance = (int)(from.Fame * 0.001) + 1;
                        if (nPearlChance > Utility.Random(100))
                        {
                            c.DropItem(new MysticalPearl());
                        }
                    }
                    //-------------------------------------------------------------------------

                    if ((neptune.Slays(from) && from.WhisperHue == 999) ||
                        Server.Misc.Worlds.IsSeaDungeon(from.Location, from.Map))
                    // ONLY SEA CREATURES ON THE HIGH SEAS DROP from STUFF
                    {
                        int nWreckChance = (int)(from.Fame * 0.002) + 2;
                        if (nWreckChance > Utility.Random(100))
                        {
                            HighSeasRelic goods = new HighSeasRelic();
                            goods.RelicGoldValue = goods.RelicGoldValue + (int)(from.RawStatTotal / 3);
                            c.DropItem(goods);
                        }
                        int nBottleChance = (int)(from.Fame * 0.002) + 1;
                        if (nBottleChance > Utility.Random(100))
                        {
                            int messageLevel = 0;

                            if (from.Fame < 2500)
                            {
                                messageLevel = 1;
                            }
                            else if (from.Fame < 5000)
                            {
                                messageLevel = 2;
                            }
                            else if (from.Fame < 10000)
                            {
                                messageLevel = 3;
                            }
                            else
                            {
                                messageLevel = 4;
                            }

                            if (20 > Utility.Random(100))
                            {
                                messageLevel = 0;
                            }                                                                                   // 20% CHANCE FOR A RANDOM LEVEL BOTTLE

                            Item message = new MessageInABottle(killer.Map, messageLevel, killer.Location, killer.X, killer.Y);
                            c.DropItem(message);
                        }
                        int nBoxChance = (int)(from.Fame * 0.001) - 1;
                        if (nBoxChance > Utility.Random(100) && !(from is StormGiant))                             // STORM GIANTS ALREADY DROP A BOX
                        {
                            int boxLevel = 0;

                            if (from.Fame < 2500)
                            {
                                boxLevel = 1;
                            }
                            else if (from.Fame < 5000)
                            {
                                boxLevel = 2;
                            }
                            else if (from.Fame < 10000)
                            {
                                boxLevel = 3;
                            }
                            else if (from.Fame < 20000)
                            {
                                boxLevel = 4;
                            }
                            else
                            {
                                boxLevel = 5;
                            }

                            LootChest MyChest = new LootChest(boxLevel);
                            MyChest.Name = "seaweed covered chest";
                            MyChest.Hue  = Utility.RandomList(0xB97, 0xB98, 0xB99, 0xB9A, 0xB88);
                            c.DropItem(MyChest);
                        }
                    }
                }
            }
        }
Ejemplo n.º 2
0
        public static void FindTarget(Mobile m, int fee)
        {
            string searchLocation = "the Land of Sosaria";

            switch (Utility.RandomMinMax(0, 15))
            {
            case 0:         searchLocation = "the Land of Sosaria";                 break;

            case 1:         searchLocation = "the Land of Sosaria";                 break;

            case 2:         searchLocation = "the Land of Sosaria";                 break;

            case 3:         searchLocation = "the Land of Lodoria";                 if (!(CharacterDatabase.GetDiscovered(m, "the Land of Lodoria")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 4:         searchLocation = "the Land of Lodoria";                 if (!(CharacterDatabase.GetDiscovered(m, "the Land of Lodoria")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 5:         searchLocation = "the Land of Lodoria";                 if (!(CharacterDatabase.GetDiscovered(m, "the Land of Lodoria")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 6:         searchLocation = "the Serpent Island";                  if (!(CharacterDatabase.GetDiscovered(m, "the Serpent Island")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 7:         searchLocation = "the Serpent Island";                  if (!(CharacterDatabase.GetDiscovered(m, "the Serpent Island")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 8:         searchLocation = "the Serpent Island";                  if (!(CharacterDatabase.GetDiscovered(m, "the Serpent Island")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 9:         searchLocation = "the Isles of Dread";                  if (!(CharacterDatabase.GetDiscovered(m, "the Isles of Dread")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 10:        searchLocation = "the Savaged Empire";                  if (!(CharacterDatabase.GetDiscovered(m, "the Savaged Empire")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 11:        searchLocation = "the Savaged Empire";                  if (!(CharacterDatabase.GetDiscovered(m, "the Savaged Empire")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 12:        searchLocation = "the Island of Umber Veil";    if (!(CharacterDatabase.GetDiscovered(m, "the Island of Umber Veil")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 13:        searchLocation = "the Bottle World of Kuldar";  if (!(CharacterDatabase.GetDiscovered(m, "the Bottle World of Kuldar")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;

            case 14:        searchLocation = "the Underworld";                              if (!(CharacterDatabase.GetDiscovered(m, "the Underworld")))
                {
                    searchLocation = "the Underworld";
                }
                break;

            case 15:        searchLocation = "the Land of Ambrosia";                if (!(CharacterDatabase.GetDiscovered(m, "the Land of Ambrosia")))
                {
                    searchLocation = "the Land of Sosaria";
                }
                break;
            }

            int       aCount  = 0;
            Region    reg     = null;
            ArrayList targets = new ArrayList();

            foreach (Mobile target in World.Mobiles.Values)
            {
                if (target is BaseCreature)
                {
                    reg = Region.Find(target.Location, target.Map);
                    string tWorld = Worlds.GetMyWorld(target.Map, target.Location, target.X, target.Y);

                    if (target.EmoteHue != 123 && target.Karma < 0 && target.Fame < fee && (DifficultyLevel.GetDifficultyLevel(target.Location, target.Map) <= GetPlayerInfo.GetPlayerDifficulty(m)) && reg.IsPartOf(typeof(DungeonRegion)))
                    {
                        if (searchLocation == "the Land of Sosaria" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Land of Lodoria" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Serpent Island" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Isles of Dread" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Savaged Empire" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Island of Umber Veil" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Bottle World of Kuldar" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                        else if (searchLocation == "the Underworld" && tWorld == searchLocation)
                        {
                            targets.Add(target); aCount++;
                        }
                    }

                    if (aCount < 1)               // SAFETY CATCH IF IT FINDS NO CREATURES AT ALL...IT WILL FIND AT LEAST ONE IN SOSARIA //
                    {
                        if (target.Karma < 0 && target.Fame < fee && reg.IsPartOf(typeof(DungeonRegion)) && tWorld == "the Land of Sosaria")
                        {
                            targets.Add(target); aCount++;
                        }
                    }
                }
            }

            aCount = Utility.RandomMinMax(1, aCount);

            int xCount = 0;

            for (int i = 0; i < targets.Count; ++i)
            {
                xCount++;

                if (xCount == aCount)
                {
                    if (Utility.RandomMinMax(1, 2) == 1)                         // KILL SOMETHING
                    {
                        Mobile theone = ( Mobile )targets[i];
                        string kWorld = Worlds.GetMyWorld(theone.Map, theone.Location, theone.X, theone.Y);

                        string kexplorer = theone.GetType().ToString();
                        int    nFee      = theone.Fame / 5;
                        string kDollar   = ((int)((Server.Misc.DifficultyLevel.QuestRewardModifier() * 0.01) * nFee)).ToString();

                        string killName  = theone.Name;
                        string killTitle = theone.Title;
                        if (theone is Wyrms)
                        {
                            killName = "a wyrm"; killTitle = "";
                        }
                        if (theone is Dragons)
                        {
                            killName = "a dragon"; killTitle = "";
                        }
                        if (theone is BombWorshipper)
                        {
                            killName = "a worshipper of the bomb"; killTitle = "";
                        }
                        if (theone is Psionicist)
                        {
                            killName = "a psychic of the bomb"; killTitle = "";
                        }

                        string myexplorer = kexplorer + "#" + killTitle + "#" + killName + "#" + Server.Misc.Worlds.GetRegionName(theone.Map, theone.Location) + "#0#" + kDollar + "#" + kWorld + "#Monster";
                        CharacterDatabase.SetQuestInfo(m, "StandardQuest", myexplorer);

                        string theStory = myexplorer + "#" + StandardQuestFunctions.QuestSentence(m);                           // ADD THE STORY PART

                        CharacterDatabase.SetQuestInfo(m, "StandardQuest", theStory);
                    }
                    else                     // FIND SOMETHING
                    {
                        Mobile theone = ( Mobile )targets[i];
                        string kWorld = Worlds.GetMyWorld(theone.Map, theone.Location, theone.X, theone.Y);

                        string kexplorer = theone.GetType().ToString();
                        int    nFee      = theone.Fame / 3;
                        nFee = nFee / 100;
                        nFee = nFee * 100;
                        string kDollar = ((int)((Server.Misc.DifficultyLevel.QuestRewardModifier() * 0.01) * nFee)).ToString();

                        string ItemToFind = QuestCharacters.QuestItems();

                        string myexplorer = "##" + ItemToFind + "#" + Server.Misc.Worlds.GetRegionName(theone.Map, theone.Location) + "#0#" + kDollar + "#" + kWorld + "#Item";
                        CharacterDatabase.SetQuestInfo(m, "StandardQuest", myexplorer);

                        string theStory = myexplorer + "#" + StandardQuestFunctions.QuestSentence(m);                           // ADD THE STORY PART

                        CharacterDatabase.SetQuestInfo(m, "StandardQuest", theStory);
                    }
                }
            }
        }
Ejemplo n.º 3
0
        public static Item CreateArtifact(string arty)
        {
            Item artifact   = null;
            int  AddBonuses = 1;

            if (arty == "random")
            {
                arty = "any";
                int HighSearch = 300 + 3;                 // THERE ARE 300 ARTIFACTS SO CHANGE THE SECOND NUMBER TO THE NUMBER OF CATEGORIES LISTED BELOW...
                switch (Utility.RandomMinMax(1, HighSearch))
                {
                case 3:         arty = "invulnerable";  break;
                }
            }

            if (arty == "driftwood")               // ONLY FOR SEA TRAVELERS
            {
                artifact = CreateWoodItem();
                if (artifact != null)
                {
                    artifact.Hue = 0x5B2; artifact.Name = "runed driftwood " + artifact.Name;
                }
            }
            else if (arty == "kelp")               // ONLY FOR SEA TRAVELERS
            {
                artifact = CreateLeatherArmor("any");
                if (artifact != null)
                {
                    artifact.Hue = 0x483; artifact.Name = artifact.Name.Replace("leather", "kelp woven");
                }
            }
            else if (arty == "barnacle")               // ONLY FOR SEA TRAVELERS
            {
                artifact = CreatePlateArmor("any");
                if (Utility.RandomMinMax(1, 3) == 1)
                {
                    artifact = CreateMetalShield();
                }
                if (artifact != null)
                {
                    artifact.Name = "barnacled " + artifact.Name; artifact.Hue = 0xB91;
                }
            }
            else if (arty == "bronzed")               // ONLY FOR SEA TRAVELERS
            {
                artifact = CreateMetalItem("female");
                if (artifact != null)
                {
                    artifact.Name = "bronzed " + artifact.Name + " of the valkyrie"; artifact.Hue = 2418;
                }
            }
            else if (arty == "neptune")               // ONLY FOR SEA TRAVELERS
            {
                switch (Utility.RandomMinMax(0, 4))
                {
                case 1: artifact = CreateArmorItem("any"); break;

                case 2: artifact = CreateBowItem(); break;

                case 3: artifact = CreateMetalShield(); break;

                case 4: artifact = CreateMetalWeapon(); break;
                }
                if (artifact is PlateLegs)
                {
                    artifact.ItemID = 0x2B6B;
                }
                else if (artifact is PlateArms)
                {
                    artifact.ItemID = 0x2B6C;
                }
                else if (artifact is PlateChest)
                {
                    artifact.ItemID = 0x2B67;
                }
                else if (artifact is PlateHelm)
                {
                    artifact.ItemID = 0x140E; artifact.Name = "helm";
                }

                if (artifact != null)
                {
                    artifact.Name = artifact.Name + " of Neptune"; artifact.Hue = 0x84C;
                }
            }
            else if (arty == "invulnerable")
            {
                artifact = CreateMetalProtection("any");
                if (artifact != null)
                {
                    artifact.Hue = 0x4F2; artifact.Name = artifact.Name + " of invulnerability";
                }
            }
            else
            {
                artifact   = Loot.RandomArty();
                AddBonuses = 0;
            }

            if (artifact == null)
            {
                artifact = Loot.RandomArty();
            }

            if (AddBonuses == 1)
            {
                if (artifact is BaseWeapon)
                {
                    PowerArtifactWeapon(artifact, arty);
                }
                else if (artifact is BaseShield)
                {
                    PowerArtifactShield(artifact, arty);
                }
                else if (artifact is BaseArmor)
                {
                    PowerArtifactArmor(artifact, arty);
                }
                else if (artifact is BaseJewel)
                {
                    PowerArtifactJewel(artifact, arty);
                }
            }

            if (DifficultyLevel.GetUnidentifiedChance() >= Utility.RandomMinMax(1, 100))
            {
                LockableContainer box = new UnidentifiedArtifact();
                box.DropItem(artifact);
                box.ItemID = artifact.ItemID;
                box.Hue    = artifact.Hue;
                box.Name   = DifficultyLevel.GetOddityAdjective() + " artifact";
                return(box);
            }
            return(artifact);
        }