private static CheckLimbWarning ( |
||
bone1 | ||
bone2 | ||
bone3 | ||
log | bool | |
return | bool |
public static bool CheckSetupWarning(BipedReferences references, bool log) { return(BipedReferences.CheckLimbWarning(references.leftThigh, references.leftCalf, references.leftFoot, log) && BipedReferences.CheckLimbWarning(references.rightThigh, references.rightCalf, references.rightFoot, log) && BipedReferences.CheckLimbWarning(references.leftUpperArm, references.leftForearm, references.leftHand, log) && BipedReferences.CheckLimbWarning(references.rightUpperArm, references.rightForearm, references.rightHand, log) && BipedReferences.CheckSpineWarning(references, log) && BipedReferences.CheckEyesWarning(references, log) && BipedReferences.CheckRootHeightWarning(references, log) && BipedReferences.CheckFacingAxisWarning(references, log)); }