private void Update() { if (Input.GetKeyDown(KeyCode.F5)) { Save(); } else if (Input.GetKeyDown(KeyCode.F9)) { Fader fader = FindObjectOfType <Fader>(); fader.FadeOutImmediate(); Load(); fader.Fade(0, fadeInTime); } else if (Input.GetKeyDown(KeyCode.Delete)) { Delete(); } }