Ejemplo n.º 1
0
 public Magnezone(double health, string status)
 {
     name = "Magnezone";
     type1 = new Steel();
     type2 = new Electric();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Ejemplo n.º 2
0
 public Lucario(double health, string status)
 {
     name = "Lucario";
     type1 = new Fighting();
     type2 = new Steel();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Ejemplo n.º 3
0
 public Forretress(double health, string status)
 {
     name = "Forretress";
     type1 = new Steel();
     type2 = new Bug();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Ejemplo n.º 4
0
 public Jirachi(double health, string status)
 {
     name = "Jirachi";
     type1 = new Steel();
     type2 = new Psychic();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Ejemplo n.º 5
0
 public Bisharp(double health, string status)
 {
     name = "Bisharp";
     type1 = new Dark();
     type2 = new Steel();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }