Inheritance: PlayFab.SharedModels.PlayFabResultCommon
        public void NameUpdated(UpdateUserTitleDisplayNameResult result)
        {
            Debug.Log ("Name " + result.DisplayName + " updated");

            Time.timeScale = 1.0f;	// unpause and start game...
            PlayFabGameBridge.gameState = 3;

            //if(PlayFabData.AngryBotsModActivated)Application.LoadLevel ("Default");
            //else Application.LoadLevel (confirmScene);
        }
		public void NameUpdated(UpdateUserTitleDisplayNameResult result)
		{
			Debug.Log ("Name " + result.DisplayName + " updated");

			Time.timeScale = 1.0f;	// unpause and start game...
			PlayFabGameBridge.gameState = 3;
			Application.LoadLevel (confirmScene);	// now reset the level -- force load of all the properties

		}
    /// <summary>
    /// User display name successfully updated.
    /// </summary>
    /// <param name="result">Result.</param>
    void OnUpdatedDisplayName(UpdateUserTitleDisplayNameResult result)
    {
        Debug.Log("Display name update success. new name " + result.DisplayName);
        playerDisplayName = result.DisplayName;

        PlayFabClientAPI.GetUserCombinedInfo(new GetUserCombinedInfoRequest(), OnGetUserCombinedInfoResult, OnGetUserCombinedInfoError);
    }