WriteChildren() public method

public WriteChildren ( int level ) : void
level int
return void
Ejemplo n.º 1
0
        public void ToString()
        {
            RecastBBTreeBox root = this.root;

            new Stack <RecastBBTreeBox>().Push(root);
            root.WriteChildren(0);
        }
Ejemplo n.º 2
0
        public void ToString()
        {
            RecastBBTreeBox         recastBBTreeBox = this.root;
            Stack <RecastBBTreeBox> stack           = new Stack <RecastBBTreeBox>();

            stack.Push(recastBBTreeBox);
            recastBBTreeBox.WriteChildren(0);
        }
Ejemplo n.º 3
0
        public new void ToString()
        {
            //Console.WriteLine ("Root "+(root.node != null ? root.node.ToString () : ""));

            RecastBBTreeBox c = root;

            Stack <RecastBBTreeBox> stack = new Stack <RecastBBTreeBox>();

            stack.Push(c);

            c.WriteChildren(0);
        }
Ejemplo n.º 4
0
 public void WriteChildren(int level)
 {
     for (int i = 0; i < level; i++)
     {
         Console.Write("  ");
     }
     if (mesh != null)
     {
         Console.WriteLine("Leaf ");                 //+triangle.ToString ());
     }
     else
     {
         Console.WriteLine("Box ");                 //+rect.ToString ());
         c1.WriteChildren(level + 1);
         c2.WriteChildren(level + 1);
     }
 }
Ejemplo n.º 5
0
        public void WriteChildren(int level)
        {
            for (int i = 0; i < level; i++)
            {
#if !NETFX_CORE || UNITY_EDITOR
                Console.Write("  ");
#endif
            }
            if (mesh != null)
            {
#if !NETFX_CORE || UNITY_EDITOR
                Console.WriteLine("Leaf ");                 //+triangle.ToString ());
#endif
            }
            else
            {
#if !NETFX_CORE || UNITY_EDITOR
                Console.WriteLine("Box ");                 //+rect.ToString ());
#endif
                c1.WriteChildren(level + 1);
                c2.WriteChildren(level + 1);
            }
        }