Reset() public method

public Reset ( ) : void
return void
 static int Reset(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Pathfinding.Path obj = (Pathfinding.Path)ToLua.CheckObject <Pathfinding.Path>(L, 1);
         obj.Reset();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 2
0
	public float CalculateDistance(Vector2 a, Vector2 b)
	{
		path = seeker.StartPath (a, b);
		List<Vector3> vPath = path.vectorPath;
		float totalDistance = 0;
		
		Vector2 current = a;
		
		//Iterate through vPath and find the distance between the nodes
		for (int i = 0; i < vPath.Count; i++)
		{
			totalDistance += ((Vector2)vPath[i] - current).magnitude;
			current = vPath[i];
		}
		
		totalDistance += (b - current).magnitude;
		path.Reset() ;

		return totalDistance;
	}