Ejemplo n.º 1
0
        public void MainMenu(ParkingLot parkingLot)
        {
            while (true)
            {
                Console.WriteLine("\n\n1. Park Vehicle");
                Console.WriteLine("2. Unpark Vehicle");
                Console.WriteLine("3. Display All Slots");
                Console.WriteLine("4. Exit");
                Console.WriteLine("Choose any option");
                string choice = Console.ReadLine();
                if (choice == "4")
                {
                    break;
                }
                VehicleType vehicleType;
                ParkingSlot parkingSlot;
                switch (int.Parse(choice))
                {
                case 1:
                    parkingSlot = ReadVehicleDetail(out vehicleType);
                    while (vehicleType == VehicleType.NONE)
                    {
                        parkingSlot = ReadVehicleDetail(out vehicleType);
                    }
                    if (parkingLot.GetNumberOfTwoWheelerParked() < TwoWheelerCapacity && vehicleType == VehicleType.TWO_WHEELER)
                    {
                        TwoWheelerCapacity++;
                        parkingLot.ParkVehicle(parkingSlot);
                    }
                    else if (parkingLot.GetNumberOfFourWheelerParked() < FourWheelerCapacity && vehicleType == VehicleType.FOUR_WHEELER)
                    {
                        FourWheelerCapacity++;
                        parkingLot.ParkVehicle(parkingSlot);
                    }
                    else if (parkingLot.GetNumberOfOtherVehicleParked() < OtherVehicleCapacity && vehicleType == VehicleType.OTHER)
                    {
                        OtherVehicleCapacity++;
                        parkingLot.ParkVehicle(parkingSlot);
                    }
                    else
                    {
                        Error(SLOT_FULL_ERROR);
                    }
                    break;

                case 2:
                    parkingSlot = ReadVehicleDetail(out vehicleType);
                    bool unParked = false;
                    while (vehicleType == VehicleType.NONE)
                    {
                        parkingSlot = ReadVehicleDetail(out vehicleType);
                    }
                    List <ParkingSlot> slotList = parkingLot.GetParkingSlotList();
                    foreach (ParkingSlot slot in slotList)
                    {
                        if (slot.GetVehicle().GetVehicleType() == vehicleType && slot.GetVehicle().GetVehicleNumber() == parkingSlot.GetVehicle().GetVehicleNumber())
                        {
                            parkingLot.UnParkVehicle(slot);
                            unParked = true;
                        }
                    }
                    if (!unParked)
                    {
                        Error(VEHICLE_NOT_FOUND_ERROR);
                    }
                    break;

                case 3:
                    DisplayAllSlots(parkingLot);
                    break;

                default:
                    Console.WriteLine("Invalid Choice");
                    break;
                }
            }
        }
Ejemplo n.º 2
0
        public void DisplayAllSlots(ParkingLot parkingLot)
        {
            Console.WriteLine("\n\n******************  Parking Alloment Display  ******************");
            Console.WriteLine("Two Wheeler Parking Empty Slots   = " + (TwoWheelerCapacity - parkingLot.GetNumberOfTwoWheelerParked()));
            Console.WriteLine("Four Wheeler Parking Empty Slots  = " + (FourWheelerCapacity - parkingLot.GetNumberOfFourWheelerParked()));
            Console.WriteLine("Other Vehicle Parking Empty Slots = " + (OtherVehicleCapacity - parkingLot.GetNumberOfOtherVehicleParked()));
            List <ParkingSlot> slotList = parkingLot.GetParkingSlotList();

            foreach (ParkingSlot slot in slotList)
            {
                Console.WriteLine("***** Slot Number : {0} *****", slot.GetSlotId());
                Console.WriteLine("\nVehicleType {0}\t\tVehicle no. {1} ", slot.GetVehicle().GetVehicleType(), slot.GetVehicle().GetVehicleNumber());
            }
            Console.WriteLine("\n\n");
        }