Ejemplo n.º 1
0
        public void SetupGame(int Level)
        {
            // Create Game Board
            gameboard.CreateBoardImage(this, Level);

            // Create Board Matrix
            Tuple <int, int> PacmanStartCoordinates = gameboard.InitialiseBoardMatrix(Level);

            // Create Player
            player.CreatePlayerDetails(this);
            player.CreateLives(this);

            // Create Form Elements
            formelements.CreateFormElements(this);

            // Create High Score
            highscore.CreateHighScore(this);

            // Create Food
            food.CreateFoodImages(this);

            // Create Ghosts
            ghost.CreateGhostImage(this);

            // Create Pacman
            pacman.CreatePacmanImage(this, PacmanStartCoordinates.Item1, PacmanStartCoordinates.Item2);
        }
Ejemplo n.º 2
0
 public void NewGameBoardTest()
 {
     // Check default Game Board image has been created
     GameBoard.CreateBoardImage(new Form(), 1);
     Assert.AreNotEqual(null, GameBoard.BoardImage.Image);
     Assert.AreEqual(0, GameBoard.BoardImage.Left);
     Assert.AreEqual(50, GameBoard.BoardImage.Top);
     Assert.AreEqual("BoardImage", GameBoard.BoardImage.Name);
 }
Ejemplo n.º 3
0
        public void SetupGame()
        {
            food.RemoveFoodImages(this);
            player = new Player();

            pacman.SetFormElement(formelements);

            // Create Game Board
            gameboard.CreateBoardImage(this, 1);

            // Create Board Matrix
            Tuple <int, int> PacmanStartCoordinates = gameboard.InitialiseBoardMatrix(1);

            player.RemoveLives(this);

            // Create Player
            player.CreatePlayerDetails(this);
            player.CreateLives(this);

            // Create Form Elements
            formelements.CreateFormElements(this);

            // Create High Score
            highscore.CreateHighScore(this);

            // Create Food
            food.CreateFoodImages(this);

            // Create Ghosts
            ghost.CreateGhostImage(this);

            // Create Pacman`
            pacman.RemovePacmanImage(this, PacmanStartCoordinates.Item1, PacmanStartCoordinates.Item2);

            pacman.CreatePacmanImage(this, PacmanStartCoordinates.Item1, PacmanStartCoordinates.Item2);
        }