Ejemplo n.º 1
0
 public PIDControllerRot(GameObject part, float p, float i, float d)
 {
     this.part         = part;
     rBody             = part.GetComponent <Rigidbody>();
     headingController = new VectorPid(p, i, d);
     //headingController = new VectorPIDValueLogger(p, i, d , part.name);
 }
Ejemplo n.º 2
0
 /// <summary>
 /// factor is in this case (1,0,1)
 /// </summary>
 public PIDControllerVel(GameObject part, float p, float i, float d, Vector3 factor, float maxForce)
 {
     this.part = part;
     rBody     = part.GetComponent <Rigidbody>();
     pid       = new VectorPid(p, i, d);
     //pid = new VectorPIDValueLogger(p, i, d , part.name);
     this.factor   = factor;
     this.maxForce = maxForce;
 }