public void PlayerIndex_Set_Get() { var packet = new PlayerBuffs(); packet.PlayerIndex = 5; Assert.Equal(5, packet.PlayerIndex); }
public void Ids_Set_Get() { var packet = new PlayerBuffs(); for (var i = 0; i < packet.Ids.Length; ++i) { packet.Ids[i] = BuffId.ObsidianSkin; } for (var i = 0; i < packet.Ids.Length; ++i) { Assert.Equal(BuffId.ObsidianSkin, packet.Ids[i]); } }