public void PlayerIndex_Set_Get()
        {
            var packet = new PlayerBuffs();

            packet.PlayerIndex = 5;

            Assert.Equal(5, packet.PlayerIndex);
        }
        public void Ids_Set_Get()
        {
            var packet = new PlayerBuffs();

            for (var i = 0; i < packet.Ids.Length; ++i)
            {
                packet.Ids[i] = BuffId.ObsidianSkin;
            }

            for (var i = 0; i < packet.Ids.Length; ++i)
            {
                Assert.Equal(BuffId.ObsidianSkin, packet.Ids[i]);
            }
        }