Ejemplo n.º 1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="HudsonMasterComputerexecutors" /> class.
 /// </summary>
 /// <param name="currentExecutable">currentExecutable.</param>
 /// <param name="idle">idle.</param>
 /// <param name="likelyStuck">likelyStuck.</param>
 /// <param name="number">number.</param>
 /// <param name="progress">progress.</param>
 /// <param name="_class">_class.</param>
 public HudsonMasterComputerexecutors(FreeStyleBuild currentExecutable = default(FreeStyleBuild), bool idle = default(bool), bool likelyStuck = default(bool), int number = default(int), int progress = default(int), string _class = default(string))
 {
     this.CurrentExecutable = currentExecutable;
     this.Idle        = idle;
     this.LikelyStuck = likelyStuck;
     this.Number      = number;
     this.Progress    = progress;
     this.Class       = _class;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="FreeStyleProject" /> class.
 /// </summary>
 /// <param name="_class">_class.</param>
 /// <param name="name">name.</param>
 /// <param name="url">url.</param>
 /// <param name="color">color.</param>
 /// <param name="actions">actions.</param>
 /// <param name="description">description.</param>
 /// <param name="displayName">displayName.</param>
 /// <param name="displayNameOrNull">displayNameOrNull.</param>
 /// <param name="fullDisplayName">fullDisplayName.</param>
 /// <param name="fullName">fullName.</param>
 /// <param name="buildable">buildable.</param>
 /// <param name="builds">builds.</param>
 /// <param name="firstBuild">firstBuild.</param>
 /// <param name="healthReport">healthReport.</param>
 /// <param name="inQueue">inQueue.</param>
 /// <param name="keepDependencies">keepDependencies.</param>
 /// <param name="lastBuild">lastBuild.</param>
 /// <param name="lastCompletedBuild">lastCompletedBuild.</param>
 /// <param name="lastFailedBuild">lastFailedBuild.</param>
 /// <param name="lastStableBuild">lastStableBuild.</param>
 /// <param name="lastSuccessfulBuild">lastSuccessfulBuild.</param>
 /// <param name="lastUnstableBuild">lastUnstableBuild.</param>
 /// <param name="lastUnsuccessfulBuild">lastUnsuccessfulBuild.</param>
 /// <param name="nextBuildNumber">nextBuildNumber.</param>
 /// <param name="queueItem">queueItem.</param>
 /// <param name="concurrentBuild">concurrentBuild.</param>
 /// <param name="scm">scm.</param>
 public FreeStyleProject(string _class = default(string), string name = default(string), string url = default(string), string color = default(string), List <FreeStyleProjectactions> actions = default(List <FreeStyleProjectactions>), string description = default(string), string displayName = default(string), string displayNameOrNull = default(string), string fullDisplayName = default(string), string fullName = default(string), bool?buildable = default(bool?), List <FreeStyleBuild> builds = default(List <FreeStyleBuild>), FreeStyleBuild firstBuild = default(FreeStyleBuild), List <FreeStyleProjecthealthReport> healthReport = default(List <FreeStyleProjecthealthReport>), bool?inQueue = default(bool?), bool?keepDependencies = default(bool?), FreeStyleBuild lastBuild = default(FreeStyleBuild), FreeStyleBuild lastCompletedBuild = default(FreeStyleBuild), string lastFailedBuild = default(string), FreeStyleBuild lastStableBuild = default(FreeStyleBuild), FreeStyleBuild lastSuccessfulBuild = default(FreeStyleBuild), string lastUnstableBuild = default(string), string lastUnsuccessfulBuild = default(string), int?nextBuildNumber = default(int?), string queueItem = default(string), bool?concurrentBuild = default(bool?), NullSCM scm = default(NullSCM))
 {
     this.Class                 = _class;
     this.Name                  = name;
     this.Url                   = url;
     this.Color                 = color;
     this.Actions               = actions;
     this.Description           = description;
     this.DisplayName           = displayName;
     this.DisplayNameOrNull     = displayNameOrNull;
     this.FullDisplayName       = fullDisplayName;
     this.FullName              = fullName;
     this.Buildable             = buildable;
     this.Builds                = builds;
     this.FirstBuild            = firstBuild;
     this.HealthReport          = healthReport;
     this.InQueue               = inQueue;
     this.KeepDependencies      = keepDependencies;
     this.LastBuild             = lastBuild;
     this.LastCompletedBuild    = lastCompletedBuild;
     this.LastFailedBuild       = lastFailedBuild;
     this.LastStableBuild       = lastStableBuild;
     this.LastSuccessfulBuild   = lastSuccessfulBuild;
     this.LastUnstableBuild     = lastUnstableBuild;
     this.LastUnsuccessfulBuild = lastUnsuccessfulBuild;
     this.NextBuildNumber       = nextBuildNumber;
     this.QueueItem             = queueItem;
     this.ConcurrentBuild       = concurrentBuild;
     this.Scm                   = scm;
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Initializes a new instance of the <see cref="QueueLeftItem" /> class.
 /// </summary>
 /// <param name="_class">_class.</param>
 /// <param name="actions">actions.</param>
 /// <param name="blocked">blocked.</param>
 /// <param name="buildable">buildable.</param>
 /// <param name="id">id.</param>
 /// <param name="inQueueSince">inQueueSince.</param>
 /// <param name="_params">_params.</param>
 /// <param name="stuck">stuck.</param>
 /// <param name="task">task.</param>
 /// <param name="url">url.</param>
 /// <param name="why">why.</param>
 /// <param name="cancelled">cancelled.</param>
 /// <param name="executable">executable.</param>
 public QueueLeftItem(string _class = default(string), List <CauseAction> actions = default(List <CauseAction>), bool blocked = default(bool), bool buildable = default(bool), int id = default(int), int inQueueSince = default(int), string _params = default(string), bool stuck = default(bool), FreeStyleProject task = default(FreeStyleProject), string url = default(string), string why = default(string), bool cancelled = default(bool), FreeStyleBuild executable = default(FreeStyleBuild))
 {
     this.Class        = _class;
     this.Actions      = actions;
     this.Blocked      = blocked;
     this.Buildable    = buildable;
     this.Id           = id;
     this.InQueueSince = inQueueSince;
     this.Params       = _params;
     this.Stuck        = stuck;
     this.Task         = task;
     this.Url          = url;
     this.Why          = why;
     this.Cancelled    = cancelled;
     this.Executable   = executable;
 }