Ejemplo n.º 1
0
 internal ParkingPlaceBehaviour(ParkingPlaceBehaviorModuleData moduleData, GameObject gameObject, GameContext context)
 {
     _moduleData   = moduleData;
     _gameObject   = gameObject;
     _gameContext  = context;
     _parkingSlots = new GameObject[_moduleData.NumRows * _moduleData.NumCols];
 }
Ejemplo n.º 2
0
 internal ParkingPlaceBehaviour(ParkingPlaceBehaviorModuleData moduleData, GameObject gameObject, GameContext context)
 {
     _moduleData   = moduleData;
     _gameObject   = gameObject;
     _gameContext  = context;
     _parkingSlots = new GameObject[_moduleData.NumRows * _moduleData.NumCols];
     _blockedBones = new Dictionary <string, bool>();
 }