Ejemplo n.º 1
0
        // For linting purposes only!
        public MapPreview(Map map, ModData modData)
        {
            this.modData = modData;
            cache        = modData.MapCache;

            Uid     = map.Uid;
            Package = map.Package;

            var mapPlayers = new MapPlayers(map.PlayerDefinitions);
            var spawns     = new List <CPos>();

            foreach (var kv in map.ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
            {
                var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
                spawns.Add(s.Get <LocationInit>().Value);
            }

            innerData = new InnerData
            {
                MapFormat   = map.MapFormat,
                Title       = map.Title,
                Categories  = map.Categories,
                Author      = map.Author,
                TileSet     = map.Tileset,
                Players     = mapPlayers,
                PlayerCount = mapPlayers.Players.Count(x => x.Value.Playable),
                SpawnPoints = spawns.ToArray(),
                GridType    = map.Grid.Type,
                Bounds      = map.Bounds,
                Preview     = null,
                Status      = MapStatus.Available,
                Class       = MapClassification.Unknown,
                Visibility  = map.Visibility,
            };

            innerData.SetCustomRules(modData, this, new Dictionary <string, MiniYaml>()
            {
                { "Rules", map.RuleDefinitions },
                { "Weapons", map.WeaponDefinitions },
                { "Voices", map.VoiceDefinitions },
                { "Music", map.MusicDefinitions },
                { "Notifications", map.NotificationDefinitions },
                { "Sequences", map.SequenceDefinitions },
                { "ModelSequences", map.ModelSequenceDefinitions }
            });
        }
Ejemplo n.º 2
0
        public void UpdateFromMap(IReadOnlyPackage p, IReadOnlyPackage parent, MapClassification classification, string[] mapCompatibility, MapGridType gridType)
        {
            Dictionary <string, MiniYaml> yaml;

            using (var yamlStream = p.GetStream("map.yaml"))
            {
                if (yamlStream == null)
                {
                    throw new FileNotFoundException("Required file map.yaml not present in this map");
                }

                yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, "map.yaml", stringPool: cache.StringPool)).ToDictionary();
            }

            Package       = p;
            parentPackage = parent;

            var newData = innerData.Clone();

            newData.GridType = gridType;
            newData.Class    = classification;

            if (yaml.TryGetValue("MapFormat", out var temp))
            {
                var format = FieldLoader.GetValue <int>("MapFormat", temp.Value);
                if (format != Map.SupportedMapFormat)
                {
                    throw new InvalidDataException($"Map format {format} is not supported.");
                }
            }

            if (yaml.TryGetValue("Title", out temp))
            {
                newData.Title = temp.Value;
            }

            if (yaml.TryGetValue("Categories", out temp))
            {
                newData.Categories = FieldLoader.GetValue <string[]>("Categories", temp.Value);
            }

            if (yaml.TryGetValue("Tileset", out temp))
            {
                newData.TileSet = temp.Value;
            }

            if (yaml.TryGetValue("Author", out temp))
            {
                newData.Author = temp.Value;
            }

            if (yaml.TryGetValue("Bounds", out temp))
            {
                newData.Bounds = FieldLoader.GetValue <Rectangle>("Bounds", temp.Value);
            }

            if (yaml.TryGetValue("Visibility", out temp))
            {
                newData.Visibility = FieldLoader.GetValue <MapVisibility>("Visibility", temp.Value);
            }

            string requiresMod = string.Empty;

            if (yaml.TryGetValue("RequiresMod", out temp))
            {
                requiresMod = temp.Value;
            }

            if (yaml.TryGetValue("MapFormat", out temp))
            {
                newData.MapFormat = FieldLoader.GetValue <int>("MapFormat", temp.Value);
            }

            newData.Status = mapCompatibility == null || mapCompatibility.Contains(requiresMod) ?
                             MapStatus.Available : MapStatus.Unavailable;

            try
            {
                // Actor definitions may change if the map format changes
                if (yaml.TryGetValue("Actors", out var actorDefinitions))
                {
                    var spawns = new List <CPos>();
                    foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
                    {
                        var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
                        spawns.Add(s.Get <LocationInit>().Value);
                    }

                    newData.SpawnPoints = spawns.ToArray();
                }
                else
                {
                    newData.SpawnPoints = Array.Empty <CPos>();
                }
            }
            catch (Exception)
            {
                newData.SpawnPoints = Array.Empty <CPos>();
                newData.Status      = MapStatus.Unavailable;
            }

            try
            {
                // Player definitions may change if the map format changes
                if (yaml.TryGetValue("Players", out var playerDefinitions))
                {
                    newData.Players     = new MapPlayers(playerDefinitions.Nodes);
                    newData.PlayerCount = newData.Players.Players.Count(x => x.Value.Playable);
                }
            }
            catch (Exception)
            {
                newData.Status = MapStatus.Unavailable;
            }

            newData.SetCustomRules(modData, this, yaml);

            if (p.Contains("map.png"))
            {
                using (var dataStream = p.GetStream("map.png"))
                    newData.Preview = new Png(dataStream);
            }

            // Assign the new data atomically
            innerData = newData;
        }
Ejemplo n.º 3
0
        public void UpdateFromMap(IReadOnlyPackage p, IReadOnlyPackage parent, MapClassification classification, string[] mapCompatibility, MapGridType gridType)
        {
            Dictionary <string, MiniYaml> yaml;

            using (var yamlStream = p.GetStream("map.yaml"))
            {
                if (yamlStream == null)
                {
                    throw new FileNotFoundException("Required file map.yaml not present in this map");
                }

                yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, "map.yaml")).ToDictionary();
            }

            Package       = p;
            parentPackage = parent;

            var newData = innerData.Clone();

            newData.GridType = gridType;
            newData.Class    = classification;

            MiniYaml temp;

            if (yaml.TryGetValue("MapFormat", out temp))
            {
                var format = FieldLoader.GetValue <int>("MapFormat", temp.Value);
                if (format != Map.SupportedMapFormat)
                {
                    throw new InvalidDataException("Map format {0} is not supported.".F(format));
                }
            }

            if (yaml.TryGetValue("Title", out temp))
            {
                newData.Title = temp.Value;
            }

            if (yaml.TryGetValue("Categories", out temp))
            {
                newData.Categories = FieldLoader.GetValue <string[]>("Categories", temp.Value);
            }

            if (yaml.TryGetValue("Tileset", out temp))
            {
                newData.TileSet = temp.Value;
            }

            if (yaml.TryGetValue("Author", out temp))
            {
                newData.Author = temp.Value;
            }

            if (yaml.TryGetValue("Bounds", out temp))
            {
                newData.Bounds = FieldLoader.GetValue <Rectangle>("Bounds", temp.Value);
            }

            if (yaml.TryGetValue("Visibility", out temp))
            {
                newData.Visibility = FieldLoader.GetValue <MapVisibility>("Visibility", temp.Value);
            }

            string requiresMod = string.Empty;

            if (yaml.TryGetValue("RequiresMod", out temp))
            {
                requiresMod = temp.Value;
            }

            newData.Status = mapCompatibility == null || mapCompatibility.Contains(requiresMod) ?
                             MapStatus.Available : MapStatus.Unavailable;

            try
            {
                // Actor definitions may change if the map format changes
                MiniYaml actorDefinitions;
                if (yaml.TryGetValue("Actors", out actorDefinitions))
                {
                    var spawns = new List <CPos>();
                    foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
                    {
                        var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
                        spawns.Add(s.Get <LocationInit>().Value);
                    }

                    newData.SpawnPoints = spawns.ToArray();
                }
                else
                {
                    newData.SpawnPoints = new CPos[0];
                }
            }
            catch (Exception)
            {
                newData.SpawnPoints = new CPos[0];
                newData.Status      = MapStatus.Unavailable;
            }

            try
            {
                // Player definitions may change if the map format changes
                MiniYaml playerDefinitions;
                if (yaml.TryGetValue("Players", out playerDefinitions))
                {
                    newData.Players     = new MapPlayers(playerDefinitions.Nodes);
                    newData.PlayerCount = newData.Players.Players.Count(x => x.Value.Playable);
                }
            }
            catch (Exception)
            {
                newData.Status = MapStatus.Unavailable;
            }

            newData.SetRulesetGenerator(modData, () =>
            {
                var ruleDefinitions          = LoadRuleSection(yaml, "Rules");
                var weaponDefinitions        = LoadRuleSection(yaml, "Weapons");
                var voiceDefinitions         = LoadRuleSection(yaml, "Voices");
                var musicDefinitions         = LoadRuleSection(yaml, "Music");
                var notificationDefinitions  = LoadRuleSection(yaml, "Notifications");
                var sequenceDefinitions      = LoadRuleSection(yaml, "Sequences");
                var modelSequenceDefinitions = LoadRuleSection(yaml, "ModelSequences");
                var rules = Ruleset.Load(modData, this, TileSet, ruleDefinitions, weaponDefinitions,
                                         voiceDefinitions, notificationDefinitions, musicDefinitions, sequenceDefinitions, modelSequenceDefinitions);
                var flagged = Ruleset.DefinesUnsafeCustomRules(modData, this, ruleDefinitions,
                                                               weaponDefinitions, voiceDefinitions, notificationDefinitions, sequenceDefinitions);
                return(Pair.New(rules, flagged));
            });

            if (p.Contains("map.png"))
            {
                using (var dataStream = p.GetStream("map.png"))
                    newData.Preview = new Png(dataStream);
            }

            // Assign the new data atomically
            innerData = newData;
        }