Inheritance: IEnumerable
Ejemplo n.º 1
0
        // The standard constructor for most purposes
        public Map(string path)
        {
            Path = path;
            Container = GlobalFileSystem.OpenPackage(path, null, int.MaxValue);

            AssertExists("map.yaml");
            AssertExists("map.bin");

            var yaml = new MiniYaml(null, MiniYaml.FromStream(Container.GetContent("map.yaml"), path));
            FieldLoader.Load(this, yaml);

            // Support for formats 1-3 dropped 2011-02-11.
            // Use release-20110207 to convert older maps to format 4
            // Use release-20110511 to convert older maps to format 5
            // Use release-20141029 to convert older maps to format 6
            if (MapFormat < 6)
                throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(MapFormat, path));

            var nd = yaml.ToDictionary();

            // Format 6 -> 7 combined the Selectable and UseAsShellmap flags into the Class enum
            if (MapFormat < 7)
            {
                MiniYaml useAsShellmap;
                if (nd.TryGetValue("UseAsShellmap", out useAsShellmap) && bool.Parse(useAsShellmap.Value))
                    Visibility = MapVisibility.Shellmap;
                else if (Type == "Mission" || Type == "Campaign")
                    Visibility = MapVisibility.MissionSelector;
            }

            SpawnPoints = Exts.Lazy(() =>
            {
                var spawns = new List<CPos>();
                foreach (var kv in ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
                {
                    var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());

                    spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
                }

                return spawns.ToArray();
            });

            RuleDefinitions = MiniYaml.NodesOrEmpty(yaml, "Rules");
            SequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Sequences");
            VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
            WeaponDefinitions = MiniYaml.NodesOrEmpty(yaml, "Weapons");
            VoiceDefinitions = MiniYaml.NodesOrEmpty(yaml, "Voices");
            NotificationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Notifications");
            TranslationDefinitions = MiniYaml.NodesOrEmpty(yaml, "Translations");
            PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");

            ActorDefinitions = MiniYaml.NodesOrEmpty(yaml, "Actors");
            SmudgeDefinitions = MiniYaml.NodesOrEmpty(yaml, "Smudges");

            MapTiles = Exts.Lazy(LoadMapTiles);
            MapResources = Exts.Lazy(LoadResourceTiles);
            MapHeight = Exts.Lazy(LoadMapHeight);

            TileShape = Game.ModData.Manifest.TileShape;
            SubCellOffsets = Game.ModData.Manifest.SubCellOffsets;
            LastSubCell = (SubCell)(SubCellOffsets.Length - 1);
            DefaultSubCell = (SubCell)Game.ModData.Manifest.SubCellDefaultIndex;

            if (Container.Exists("map.png"))
                using (var dataStream = Container.GetContent("map.png"))
                    CustomPreview = new Bitmap(dataStream);

            PostInit();

            // The Uid is calculated from the data on-disk, so
            // format changes must be flushed to disk.
            // TODO: this isn't very nice
            if (MapFormat < 7)
                Save(path);

            Uid = ComputeHash();
        }
Ejemplo n.º 2
0
        public void UpdateFromMap(IReadOnlyPackage p, IReadOnlyPackage parent, MapClassification classification, string[] mapCompatibility, MapGridType gridType)
        {
            Dictionary<string, MiniYaml> yaml;
            using (var yamlStream = p.GetStream("map.yaml"))
            {
                if (yamlStream == null)
                    throw new FileNotFoundException("Required file map.yaml not present in this map");

                yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, "map.yaml")).ToDictionary();
            }

            Package = p;
            parentPackage = parent;

            var newData = innerData.Clone();
            newData.GridType = gridType;
            newData.Class = classification;

            MiniYaml temp;
            if (yaml.TryGetValue("MapFormat", out temp))
            {
                var format = FieldLoader.GetValue<int>("MapFormat", temp.Value);
                if (format != Map.SupportedMapFormat)
                    throw new InvalidDataException("Map format {0} is not supported.".F(format));
            }

            if (yaml.TryGetValue("Title", out temp))
                newData.Title = temp.Value;

            if (yaml.TryGetValue("Categories", out temp))
                newData.Categories = FieldLoader.GetValue<string[]>("Categories", temp.Value);

            if (yaml.TryGetValue("Tileset", out temp))
                newData.TileSet = temp.Value;

            if (yaml.TryGetValue("Author", out temp))
                newData.Author = temp.Value;

            if (yaml.TryGetValue("Bounds", out temp))
                newData.Bounds = FieldLoader.GetValue<Rectangle>("Bounds", temp.Value);

            if (yaml.TryGetValue("Visibility", out temp))
                newData.Visibility = FieldLoader.GetValue<MapVisibility>("Visibility", temp.Value);

            string requiresMod = string.Empty;
            if (yaml.TryGetValue("RequiresMod", out temp))
                requiresMod = temp.Value;

            newData.Status = mapCompatibility == null || mapCompatibility.Contains(requiresMod) ?
                MapStatus.Available : MapStatus.Unavailable;

            try
            {
                // Actor definitions may change if the map format changes
                MiniYaml actorDefinitions;
                if (yaml.TryGetValue("Actors", out actorDefinitions))
                {
                    var spawns = new List<CPos>();
                    foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
                    {
                        var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
                        spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
                    }

                    newData.SpawnPoints = spawns.ToArray();
                }
                else
                    newData.SpawnPoints = new CPos[0];
            }
            catch (Exception)
            {
                newData.SpawnPoints = new CPos[0];
                newData.Status = MapStatus.Unavailable;
            }

            try
            {
                // Player definitions may change if the map format changes
                MiniYaml playerDefinitions;
                if (yaml.TryGetValue("Players", out playerDefinitions))
                {
                    newData.Players = new MapPlayers(playerDefinitions.Nodes);
                    newData.PlayerCount = newData.Players.Players.Count(x => x.Value.Playable);
                }
            }
            catch (Exception)
            {
                newData.Status = MapStatus.Unavailable;
            }

            newData.SetRulesetGenerator(modData, () =>
            {
                var ruleDefinitions = LoadRuleSection(yaml, "Rules");
                var weaponDefinitions = LoadRuleSection(yaml, "Weapons");
                var voiceDefinitions = LoadRuleSection(yaml, "Voices");
                var musicDefinitions = LoadRuleSection(yaml, "Music");
                var notificationDefinitions = LoadRuleSection(yaml, "Notifications");
                var sequenceDefinitions = LoadRuleSection(yaml, "Sequences");
                var rules = Ruleset.Load(modData, this, TileSet, ruleDefinitions, weaponDefinitions,
                    voiceDefinitions, notificationDefinitions, musicDefinitions, sequenceDefinitions);
                var flagged = Ruleset.DefinesUnsafeCustomRules(modData, this, ruleDefinitions,
                    weaponDefinitions, voiceDefinitions, notificationDefinitions, sequenceDefinitions);
                return Pair.New(rules, flagged);
            });

            if (p.Contains("map.png"))
                using (var dataStream = p.GetStream("map.png"))
                    newData.Preview = new Bitmap(dataStream);

            // Assign the new data atomically
            innerData = newData;
        }
Ejemplo n.º 3
0
        public void UpdateFromMap(IReadOnlyPackage p, IReadOnlyPackage parent, MapClassification classification, string[] mapCompatibility, MapGridType gridType)
        {
            Dictionary <string, MiniYaml> yaml;

            using (var yamlStream = p.GetStream("map.yaml"))
            {
                if (yamlStream == null)
                {
                    throw new FileNotFoundException("Required file map.yaml not present in this map");
                }

                yaml = new MiniYaml(null, MiniYaml.FromStream(yamlStream, "map.yaml")).ToDictionary();
            }

            Package       = p;
            parentPackage = parent;

            var newData = innerData.Clone();

            newData.GridType = gridType;
            newData.Class    = classification;

            MiniYaml temp;

            if (yaml.TryGetValue("MapFormat", out temp))
            {
                var format = FieldLoader.GetValue <int>("MapFormat", temp.Value);
                if (format != Map.SupportedMapFormat)
                {
                    throw new InvalidDataException("Map format {0} is not supported.".F(format));
                }
            }

            if (yaml.TryGetValue("Title", out temp))
            {
                newData.Title = temp.Value;
            }

            if (yaml.TryGetValue("Categories", out temp))
            {
                newData.Categories = FieldLoader.GetValue <string[]>("Categories", temp.Value);
            }

            if (yaml.TryGetValue("Tileset", out temp))
            {
                newData.TileSet = temp.Value;
            }

            if (yaml.TryGetValue("Author", out temp))
            {
                newData.Author = temp.Value;
            }

            if (yaml.TryGetValue("Bounds", out temp))
            {
                newData.Bounds = FieldLoader.GetValue <Rectangle>("Bounds", temp.Value);
            }

            if (yaml.TryGetValue("Visibility", out temp))
            {
                newData.Visibility = FieldLoader.GetValue <MapVisibility>("Visibility", temp.Value);
            }

            string requiresMod = string.Empty;

            if (yaml.TryGetValue("RequiresMod", out temp))
            {
                requiresMod = temp.Value;
            }

            newData.Status = mapCompatibility == null || mapCompatibility.Contains(requiresMod) ?
                             MapStatus.Available : MapStatus.Unavailable;

            try
            {
                // Actor definitions may change if the map format changes
                MiniYaml actorDefinitions;
                if (yaml.TryGetValue("Actors", out actorDefinitions))
                {
                    var spawns = new List <CPos>();
                    foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
                    {
                        var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
                        spawns.Add(s.InitDict.Get <LocationInit>().Value(null));
                    }

                    newData.SpawnPoints = spawns.ToArray();
                }
                else
                {
                    newData.SpawnPoints = new CPos[0];
                }
            }
            catch (Exception)
            {
                newData.SpawnPoints = new CPos[0];
                newData.Status      = MapStatus.Unavailable;
            }

            try
            {
                // Player definitions may change if the map format changes
                MiniYaml playerDefinitions;
                if (yaml.TryGetValue("Players", out playerDefinitions))
                {
                    newData.Players     = new MapPlayers(playerDefinitions.Nodes);
                    newData.PlayerCount = newData.Players.Players.Count(x => x.Value.Playable);
                }
            }
            catch (Exception)
            {
                newData.Status = MapStatus.Unavailable;
            }

            newData.SetRulesetGenerator(modData, () =>
            {
                var ruleDefinitions         = LoadRuleSection(yaml, "Rules");
                var weaponDefinitions       = LoadRuleSection(yaml, "Weapons");
                var voiceDefinitions        = LoadRuleSection(yaml, "Voices");
                var musicDefinitions        = LoadRuleSection(yaml, "Music");
                var notificationDefinitions = LoadRuleSection(yaml, "Notifications");
                var sequenceDefinitions     = LoadRuleSection(yaml, "Sequences");
                var rules = Ruleset.Load(modData, this, TileSet, ruleDefinitions, weaponDefinitions,
                                         voiceDefinitions, notificationDefinitions, musicDefinitions, sequenceDefinitions);
                var flagged = Ruleset.DefinesUnsafeCustomRules(modData, this, ruleDefinitions,
                                                               weaponDefinitions, voiceDefinitions, notificationDefinitions, sequenceDefinitions);
                return(Pair.New(rules, flagged));
            });

            if (p.Contains("map.png"))
            {
                using (var dataStream = p.GetStream("map.png"))
                    newData.Preview = new Bitmap(dataStream);
            }

            // Assign the new data atomically
            innerData = newData;
        }
Ejemplo n.º 4
0
        /// <summary>Initializes a map loaded from disk.</summary>
        public Map(string path)
        {
            containsTest = Contains;

            Path      = path;
            Container = GlobalFileSystem.OpenPackage(path, null, int.MaxValue);

            AssertExists("map.yaml");
            AssertExists("map.bin");

            var yaml = new MiniYaml(null, MiniYaml.FromStream(Container.GetContent("map.yaml"), path));

            FieldLoader.Load(this, yaml);

            // Support for formats 1-3 dropped 2011-02-11.
            // Use release-20110207 to convert older maps to format 4
            // Use release-20110511 to convert older maps to format 5
            // Use release-20141029 to convert older maps to format 6
            if (MapFormat < 6)
            {
                throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(MapFormat, path));
            }

            var nd = yaml.ToDictionary();

            // Format 6 -> 7 combined the Selectable and UseAsShellmap flags into the Class enum
            if (MapFormat < 7)
            {
                MiniYaml useAsShellmap;
                if (nd.TryGetValue("UseAsShellmap", out useAsShellmap) && bool.Parse(useAsShellmap.Value))
                {
                    Visibility = MapVisibility.Shellmap;
                }
                else if (Type == "Mission" || Type == "Campaign")
                {
                    Visibility = MapVisibility.MissionSelector;
                }
            }

            SpawnPoints = Exts.Lazy(() =>
            {
                var spawns = new List <CPos>();
                foreach (var kv in ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
                {
                    var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());

                    spawns.Add(s.InitDict.Get <LocationInit>().Value(null));
                }

                return(spawns.ToArray());
            });

            RuleDefinitions          = MiniYaml.NodesOrEmpty(yaml, "Rules");
            SequenceDefinitions      = MiniYaml.NodesOrEmpty(yaml, "Sequences");
            VoxelSequenceDefinitions = MiniYaml.NodesOrEmpty(yaml, "VoxelSequences");
            WeaponDefinitions        = MiniYaml.NodesOrEmpty(yaml, "Weapons");
            VoiceDefinitions         = MiniYaml.NodesOrEmpty(yaml, "Voices");
            NotificationDefinitions  = MiniYaml.NodesOrEmpty(yaml, "Notifications");
            TranslationDefinitions   = MiniYaml.NodesOrEmpty(yaml, "Translations");
            PlayerDefinitions        = MiniYaml.NodesOrEmpty(yaml, "Players");

            ActorDefinitions  = MiniYaml.NodesOrEmpty(yaml, "Actors");
            SmudgeDefinitions = MiniYaml.NodesOrEmpty(yaml, "Smudges");

            MapTiles     = Exts.Lazy(LoadMapTiles);
            MapResources = Exts.Lazy(LoadResourceTiles);
            MapHeight    = Exts.Lazy(LoadMapHeight);

            TileShape            = Game.ModData.Manifest.TileShape;
            MaximumTerrainHeight = Game.ModData.Manifest.MaximumTerrainHeight;

            SubCellOffsets = Game.ModData.Manifest.SubCellOffsets;
            LastSubCell    = (SubCell)(SubCellOffsets.Length - 1);
            DefaultSubCell = (SubCell)Game.ModData.Manifest.SubCellDefaultIndex;

            if (Container.Exists("map.png"))
            {
                using (var dataStream = Container.GetContent("map.png"))
                    CustomPreview = new Bitmap(dataStream);
            }

            PostInit();

            // The Uid is calculated from the data on-disk, so
            // format changes must be flushed to disk.
            // TODO: this isn't very nice
            if (MapFormat < 7)
            {
                Save(path);
            }

            Uid = ComputeHash();
        }
Ejemplo n.º 5
0
 public Actor CreateActor(bool addToWorld, ActorReference reference)
 {
     return(CreateActor(addToWorld, reference.Type, reference.InitDict));
 }