Ejemplo n.º 1
0
        public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p)
        {
            var image = info.SpriteNames[0];
            using (var s = FileSystem.OpenWithExts(image, exts))
            {
                var shp = new ShpReader(s);
                var frame = shp[shp.ImageCount - 1];

                var bitmap = new Bitmap(shp.Width, shp.Height);
                var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
                    ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);

                unsafe
                {
                    int* q = (int*)data.Scan0.ToPointer();
                    var stride = data.Stride >> 2;

                    for (var i = 0; i < shp.Width; i++)
                        for (var j = 0; j < shp.Height; j++)
                            q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
                }

                bitmap.UnlockBits(data);
                return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 };
            }
        }
Ejemplo n.º 2
0
        public static ColorPalette MakeSystemPalette(Palette p)
        {
            ColorPalette pal;
            using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
                pal = b.Palette;

            for (var i = 0; i < 256; i++)
                pal.Entries[i] = p.GetColor(i);
            return pal;
        }
Ejemplo n.º 3
0
        static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p)
        {
            var ri = info.Traits.Get<RenderSimpleInfo>();
            string image = null;
            if (ri.OverrideTheater != null)
                for (int i = 0; i < ri.OverrideTheater.Length; i++)
                    if (ri.OverrideTheater[i] == tileset.Id)
                        image = ri.OverrideImage[i];

            image = image ?? ri.Image ?? info.Name;
            using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
            {
                var shp = new ShpReader(s);
                var frame = shp[0];

                var bitmap = new Bitmap(shp.Width, shp.Height);
                var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
                    ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);

                unsafe
                {
                    int* q = (int*)data.Scan0.ToPointer();
                    var stride = data.Stride >> 2;

                    for (var i = 0; i < shp.Width; i++)
                        for (var j = 0; j < shp.Height; j++)
                            q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
                }

                bitmap.UnlockBits(data);
                return new ActorTemplate { Bitmap = bitmap, Info = info, Centered = !info.Traits.Contains<BuildingInfo>() };
            }
        }
Ejemplo n.º 4
0
        static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
        {
            var template = ts.Templates[n];
            var tile = ts.Tiles[n];

            var bitmap = new Bitmap(24 * template.Size.X, 24 * template.Size.Y);
            var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
                ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);

            unsafe
            {
                int* q = (int*)data.Scan0.ToPointer();
                var stride = data.Stride >> 2;

                for (var u = 0; u < template.Size.X; u++)
                    for (var v = 0; v < template.Size.Y; v++)
                        if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
                        {
                            var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
                            for (var i = 0; i < 24; i++)
                                for (var j = 0; j < 24; j++)
                                    q[(v * 24 + j) * stride + u * 24 + i] = p.GetColor(rawImage[i + 24 * j]).ToArgb();
                        }
                        else
                        {
                            for (var i = 0; i < 24; i++)
                                for (var j = 0; j < 24; j++)
                                    q[(v * 24 + j) * stride + u * 24 + i] = Color.Transparent.ToArgb();
                        }
            }

            bitmap.UnlockBits(data);
            return bitmap;
        }
Ejemplo n.º 5
0
        static Bitmap RenderShp(ShpReader shp, Palette p)
        {
            var frame = shp[0];

            var bitmap = new Bitmap(shp.Width, shp.Height);
            var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
                ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);

            unsafe
            {
                int* q = (int*)data.Scan0.ToPointer();
                var stride2 = data.Stride >> 2;

                for (var i = 0; i < shp.Width; i++)
                    for (var j = 0; j < shp.Height; j++)
                        q[j * stride2 + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
            }

            bitmap.UnlockBits(data);
            return bitmap;
        }
Ejemplo n.º 6
0
 public Palette(Palette p, IPaletteRemap r)
 {
     for (int i = 0; i < 256; i++)
         colors.Add(r.GetRemappedColor(p.GetColor(i), i));
 }