public InterpolateZ ( double x, double y ) : double | ||
x | double | |
y | double | |
return | double |
public GCodeFile ApplyHeightMap(HeightMap map) { double segmentLength = Math.Min(map.GridX, map.GridY); List <Command> newToolPath = new List <Command>(); foreach (Command command in Toolpath) { if (command is Motion) { Motion m = (Motion)command; foreach (Motion subMotion in m.Split(segmentLength)) { subMotion.Start.Z += map.InterpolateZ(subMotion.Start.X, subMotion.Start.Y); subMotion.End.Z += map.InterpolateZ(subMotion.End.X, subMotion.End.Y); newToolPath.Add(subMotion); } } else { newToolPath.Add(command); continue; } } return(new GCodeFile(newToolPath)); }
public GCodeFile ApplyHeightMap(HeightMap map) { double segmentLength = Math.Min(map.GridX, map.GridY); List <Command> newToolPath = new List <Command>(); foreach (Command command in Toolpath) { if (command is Motion) { Motion m = (Motion)command; if (m is Arc) { Arc a = m as Arc; if (a.Plane != ArcPlane.XY) { throw new Exception("GCode contains arcs in YZ or XZ plane (G18/19), can't apply height map. Use 'Arcs to Lines' if you really need this."); } } if (m is Line) { Line l = (Line)m; // do not split up or modify any lines that are rapid or not fully defined if (l.PositionValid.Any(isValid => !isValid) || l.Rapid) { newToolPath.Add(l); continue; } } foreach (Motion subMotion in m.Split(segmentLength)) { subMotion.Start.Z += map.InterpolateZ(subMotion.Start.X, subMotion.Start.Y); subMotion.End.Z += map.InterpolateZ(subMotion.End.X, subMotion.End.Y); newToolPath.Add(subMotion); } } else { newToolPath.Add(command); continue; } } return(new GCodeFile(newToolPath)); }
public GCodeFile ApplyHeightMap(HeightMap map) { double segmentLength = Math.Min(map.GridX, map.GridY); List <Command> newToolPath = new List <Command>(); foreach (Command command in Toolpath) { if (command is Motion) { Motion m = (Motion)command; if (m is Arc) { Arc a = m as Arc; if (a.Plane != ArcPlane.XY) { throw new Exception("GCode contains arcs in YZ or XZ plane (G18/19), can't apply HeightMap. Use Arcs to Lines if you really need this."); } } foreach (Motion subMotion in m.Split(segmentLength)) { subMotion.Start.Z += map.InterpolateZ(subMotion.Start.X, subMotion.Start.Y); subMotion.End.Z += map.InterpolateZ(subMotion.End.X, subMotion.End.Y); newToolPath.Add(subMotion); } } else { newToolPath.Add(command); continue; } } return(new GCodeFile(newToolPath)); }
public GCodeFile ApplyHeightMap(HeightMap map) { double segmentLength = Math.Min(map.GridX, map.GridY); List<Command> newToolPath = new List<Command>(); foreach (Command command in Toolpath) { if (command is MCode) { newToolPath.Add(command); continue; } else { Motion m = (Motion)command; foreach (Motion subMotion in m.Split(segmentLength)) { subMotion.Start.Z += map.InterpolateZ(subMotion.Start.X, subMotion.Start.Y); subMotion.End.Z += map.InterpolateZ(subMotion.End.X, subMotion.End.Y); newToolPath.Add(subMotion); } } } return new GCodeFile(newToolPath); }