Ejemplo n.º 1
0
        public void NewPlayer(byte id, string nick, string userId, ulong pkey, bool invertedTable, bool spectator)
        {
            WriteReplayAction(id);
            var p = Player.FindIncludingSpectators(id);

            if (p == null)
            {
                var player = new Player(Program.GameEngine.Definition, nick, userId, id, pkey, spectator, false, Program.GameEngine.IsReplay);
                Program.GameMess.System("{0} has joined the game", player);
                player.UpdateSettings(invertedTable, spectator, false);
                if (Program.InPreGame == false)
                {
                    GameStateReq(player);
                    if (player.Spectator == false)
                    {
                        Program.GameEngine.EventProxy.OnPlayerConnect_3_1_0_1(player);
                        Program.GameEngine.EventProxy.OnPlayerConnected_3_1_0_2(player);
                    }
                }
                else
                {
                    if (Octgn.Core.Prefs.SoundOption == Core.Prefs.SoundType.DingDong)
                    {
                        Sounds.PlaySound(Properties.Resources.userjoinsroom, false);
                    }
                    else if (Octgn.Core.Prefs.SoundOption == Core.Prefs.SoundType.KnockKnock)
                    {
                        Sounds.PlaySound(Properties.Resources.knockknock, false);
                    }
                }
            }
            else
            {
                if (p.Spectator == false && Program.InPreGame == false)
                {
                    Program.GameEngine.EventProxy.OnPlayerConnect_3_1_0_1(p);
                    Program.GameEngine.EventProxy.OnPlayerConnected_3_1_0_2(p);
                }
            }
        }
Ejemplo n.º 2
0
 public void PlayerSettings(Player player, bool invertedTable, bool spectator)
 {
     player.UpdateSettings(invertedTable, spectator, false);
     Player.RefreshSpectators();
 }
Ejemplo n.º 3
0
 public void NewPlayer(byte id, string nick, ulong pkey, bool invertedTable, bool spectator)
 {
     var p = Player.FindIncludingSpectators(id);
     if (p == null)
     {
         var player = new Player(Program.GameEngine.Definition, nick, id, pkey, spectator, false);
         Program.GameMess.System("{0} has joined the game", player);
         player.UpdateSettings(invertedTable, spectator);
         if (Program.InPreGame == false)
         {
             GameStateReq(player);
             if (player.Spectator == false)
             {
                 Program.GameEngine.EventProxy.OnPlayerConnect_3_1_0_1(player);
                 Program.GameEngine.EventProxy.OnPlayerConnected_3_1_0_2(player);
             }
         }
         else
         {
             if (Octgn.Core.Prefs.SoundOption == Core.Prefs.SoundType.DingDong)
                 Sounds.PlaySound(Properties.Resources.userjoinsroom, false);
             else if (Octgn.Core.Prefs.SoundOption == Core.Prefs.SoundType.KnockKnock)
                 Sounds.PlaySound(Properties.Resources.knockknock, false);
         }
     }
     else
     {
         if (p.Spectator == false && Program.InPreGame == false)
         {
             Program.GameEngine.EventProxy.OnPlayerConnect_3_1_0_1(p);
             Program.GameEngine.EventProxy.OnPlayerConnected_3_1_0_2(p);
         }
     }
 }
Ejemplo n.º 4
0
 public void PlayerSettings(Player player, bool invertedTable, bool spectator)
 {
     player.UpdateSettings(invertedTable, spectator);
     Player.RefreshSpectators();
 }