void PublishStateEvent(int moved, int laserShot, int laserHit, int healthLost)
 {
     if (!(OnUpdate == null))
     {
         StatEventArgs tempArgs = new StatEventArgs(moved, laserShot, laserHit, healthLost, var_Health, var_Bomb_Count);
         OnUpdate(tempArgs);
     }
 }
 public void UpdateStats(StatEventArgs e)
 {
     var_Current_Player_Details.Var_Shots_Hit += e.LaserHit;
     var_Current_Player_Details.Var_Shots_Taken += e.LaserShot;
     var_Current_Player_Details.Var_Player_Movement += e.Moved;
     var_Current_Player_Details.Var_Damage_Taken += e.HealthLost;
 }
Ejemplo n.º 3
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 public void UpdateStats(StatEventArgs e)
 {
     var_Current_Health = e.CurrentHealth;
     var_Current_Bombs = e.CurrentBombs;
 }