Ejemplo n.º 1
0
        public c000219(c000240 p0, c00023b p1)
        {
            for (int i = 0; i < 3; i++)
            {
                this.f00020a.Add(new c000244(p1));
            }
            switch (GameSetting.Instance().GetGameTypeEnum())
            {
                case enum0277.Strengthen:
                    this.f00020a[0].m00004b(50);
                    this.f00020a[1].m00004b(80);
                    this.f00020a[2].m00004b(100);
                    break;

                case enum0277.Common:
                    this.f00020a[0].m00004b(20);
                    this.f00020a[1].m00004b(30);
                    this.f00020a[2].m00004b(50);
                    break;
            }
            this.f000017 = p0;
            this.f000038 = p1;
            this.f000030 = (Vector2) (p1.m000062().m000026() / 2f);
            this.f0001ab = new c000029(p1.m000062());
            this.f00013c = new c000029(p1.m000062());
            this.f00013c.m000023(new Vector2(310f, 245f));
        }
Ejemplo n.º 2
0
        public c000219(c000240 p0, c00023b p1)
        {
            for (int i = 0; i < 3; i++)
            {
                this.f00020a.Add(new c000244(p1));
            }
            switch (c00027b.m00009f().m000062())
            {
                case enum0277.f000005:
                    this.f00020a[0].m00004b(50);
                    this.f00020a[1].m00004b(80);
                    this.f00020a[2].m00004b(100);
                    break;

                case enum0277.f00006c:
                    this.f00020a[0].m00004b(20);
                    this.f00020a[1].m00004b(30);
                    this.f00020a[2].m00004b(50);
                    break;
            }
            this.f000017 = p0;
            this.f000038 = p1;
            this.f000030 = (Vector2) (p1.m000062().m000026() / 2f);
            this.f0001ab = new c000029(p1.m000062());
            this.f00013c = new c000029(p1.m000062());
            this.f00013c.m000023(new Vector2(310f, 245f));
        }
Ejemplo n.º 3
0
 public c000244(c00023b p0)
 {
     this.f00013c = new c000029(p0.m000062());
     this.f0001ab = new c000029(p0.m000062());
     this.f0001ac = new c000029(p0.m000062());
     this.f000038 = p0;
 }
Ejemplo n.º 4
0
 public c00023d(enum0214 p0, c000240 p1)
 {
     this.f000038 = p1.m000301(p0);
     this.f000017 = p1;
     this.f00013c = new c000029();
     this.f0001ab = new c000029();
     this.f0001ac = new c000029();
 }
Ejemplo n.º 5
0
        public override void m000003()
        {
            this.f000031 = 0f;
            for (int i = 0; i < SenseKeyHelper.PadCount; i++)
            {
                c00023b item = new c00023b(c00022c.m0002ef((enum0214) i), this);
                this.f00005b.Add(item);
            }
            c00021c.m00006e(this);
            foreach (c00023b cb2 in this.f00005b)
            {
                GameBase.m00004b(GameBase.m000010() + 1);
                cb2.m000001();
            }
            this.f000029.m000001();
            this.f00002a.m000001();
            this.f000059.m000001();
            this.f00006a.m000001();
            GameBase.m00004b(GameBase.m000010() + 10);
            if (GameSetting.Instance().GetIsOpenSound())
            {
                this.CurSoundEffect = c000031.LoadSoundEffect(@"MP3\changeSenceClock").CreateInstance();
                this.CurSoundEffect.IsLooped = false;
                this.CurSoundEffect.Volume = GameSetting.Instance().m000307() * 0.2f;
            }
            if (IPlayController.Instance().m000008())
            {
                this.f00013c = new c000029();
                this.f00013c.m000023(new Vector2(680f, 384f));
                if (GameSetting.Instance().m00009d() == enum0276.f000001)
                {
                    this.f00013c.m000030(c000031.m000052(@"Image\Face\syserror"));
                }
                else
                {
                    this.f00013c.m000030(c000031.m000052(@"Image\EImage\syserror"));
                }
                this.f00013c.m00002f().m000143(3f);

                //
                if ((GameBase.ShowFpsType == ShowFpsTypeEnum.f000053) || GameBase._IsFullScreen)
                {
                    this.f00013c.m00002f().m000356(false);
                }
            }
            this.f00003e = c000031.m000059(@"Image\Logo");
            this.f0001ab = new c000029();
            this.f0001ab.m000030(c000031.m000058(this.f00003e, 0.04f));
            this.f0001ab.m00002f().m000143(1.8f);
            this.f0001ab.m000023(new Vector2(680f, 384f));
            this.f0001ab.m00002f().m000356(true);
            GameBase.m00004b(GameBase.m00000f());
        }
Ejemplo n.º 6
0
 public c000238(c00023b p0)
 {
     this.f000038 = p0;
 }
Ejemplo n.º 7
0
 public c000221(c00023b p0, c000240 p1)
 {
     this.f000017 = p1;
     this.f00023a = p0;
 }
Ejemplo n.º 8
0
 public override void m000003()
 {
     this.f000031 = 0f;
     for (int i = 0; i < c00025f.f00000b; i++)
     {
         c00023b item = new c00023b(c00022c.m0002ef((enum0214) i), this);
         this.f00005b.Add(item);
     }
     c00021c.m00006e(this);
     foreach (c00023b cb2 in this.f00005b)
     {
         c000037.m00004b(c000037.m000010() + 1);
         cb2.m000001();
     }
     this.f000029.m000001();
     this.f00002a.m000001();
     this.f000059.m000001();
     this.f00006a.m000001();
     c000037.m00004b(c000037.m000010() + 10);
     if (c00027b.m00009f().m00018e())
     {
         this.f00020b = c000031.m00005d(@"MP3\changeSenceClock").CreateInstance();
         this.f00020b.IsLooped = false;
         this.f00020b.Volume = c00027b.m00009f().m000307() * 0.2f;
     }
     if (c00020d.m0000a0().m000008())
     {
         this.f00013c = new c000029();
         this.f00013c.m000023(new Vector2(680f, 384f));
         if (c00027b.m00009f().m00009d() == enum0276.f000001)
         {
             this.f00013c.m000030(c000031.m000052(@"Image\Face\syserror"));
         }
         else
         {
             this.f00013c.m000030(c000031.m000052(@"Image\EImage\syserror"));
         }
         this.f00013c.m00002f().m000143(3f);
         if ((c000037.f000028 == enum036.f000053) || c000037.f000056)
         {
             this.f00013c.m00002f().m000356(false);
         }
     }
     this.f00003e = c000031.m000059(@"Image\Logo");
     this.f0001ab = new c000029();
     this.f0001ab.m000030(c000031.m000058(this.f00003e, 0.04f));
     this.f0001ab.m00002f().m000143(1.8f);
     this.f0001ab.m000023(new Vector2(680f, 384f));
     this.f0001ab.m00002f().m000356(true);
     c000037.m00004b(c000037.m00000f());
 }
Ejemplo n.º 9
0
 public c000229(c00023b p0, c000240 p1)
 {
     this.f000038 = p0;
     this.f000017 = p1;
 }
Ejemplo n.º 10
0
 public void m000033(Vector2 p0, c00023b p1)
 {
     this.f000038 = p1;
     string str = @"Image\reward\Coin\0100";
     IList<Texture2D> list = c000031.m000059(str);
     c000030 c = this.m0002df(p1.m0000a3().m00013c());
     this.f00013c = new c000029();
     c000075 c2 = c000031.m000058(list, 0.02f);
     c2.m000143(1.9f);
     this.f00013c.m000030(c2);
     this.f00013c.m00002f().m000265(0.8f);
     this.f00013c.m000023(c.m000035(p0));
     this.f00013c.m00002f().m000356(false);
     this.f00013c.m000025(p1.m0000a3().m000024());
     this.f000035 = c000029.m00003c(this.f00013c.m000022(), p1.m000026());
 }
Ejemplo n.º 11
0
        internal void m000030(c00023b p0)
        {
            int num = this.f000018.m000010();
            num = p0.m0000a3().m00029f().m00031d(num);
            IList<Vector2> list = new List<Vector2>();
            switch (num)
            {
                case 200:
                    list.Add(new Vector2(200f, 300f));
                    list.Add(new Vector2(400f, 300f));
                    break;

                case 500:
                    for (int j = 0; j < 5; j++)
                    {
                        list.Add(new Vector2((float) (100 + (120 * j)), 300f));
                    }
                    break;

                case 0x3e8:
                    for (int k = 0; k < 2; k++)
                    {
                        for (int m = 0; m < 5; m++)
                        {
                            list.Add(new Vector2((float) (100 + (120 * m)), (float) (0x7d + (250 * k))));
                        }
                    }
                    break;

                case 0x7d0:
                    for (int n = 0; n < 4; n++)
                    {
                        for (int num6 = 0; num6 < 5; num6++)
                        {
                            list.Add(new Vector2((float) (100 + (120 * num6)), (float) (0x7d + (0x7d * n))));
                        }
                    }
                    break;
            }
            for (int i = 0; i < list.Count; i++)
            {
                c000216 item = new c000216();
                item.m000004(i);
                item.m000033(list[i], p0);
                this.f000262.Add(item);
            }
            c000216.m00004b(list.Count);
            p0.m0002ff(num);
            p0.m0002d9(num);
        }