public BS_Game BSNewCasualGame()
        {
            BS_Game game = new BS_Game(this);

            game.SetX(0);
            game.SetY(0);
            return(game);
        }
        public void SetX(int x)
        {
            _menu.SetX(0);
            _instruction.SetX(0);
            _settings.SetX(0);

            _BSEnd.SetX(0);
            _end.SetX(0);
            _MWEnd.SetX(0);
            _MWMarioEnd.SetX(0);
            _easyMode.SetX(0);
            _mediumMode.SetX(0);
            _startMedium.SetX(0);
            _startDifficult.SetX(0);
            _MWGame.SetX(0);
            _MWmarioGame.SetX(0);
            _gameMode.SetX(0);
            _BSGame.SetX(0);
            _pauseScreenForEasy.SetX(0);
            _pauseScreenForMedium.SetX(0);
            _zYcharacterSelection.SetX(0);
            _mWCustomerSelection.SetX(0);
        }