internal AvailableNetworkSession(
     CSteamID lobby,
     int numGamers,
     string host,
     int privateSlots,
     int publicSlots,
     NetworkSessionProperties properties,
     QualityOfService qos
     )
 {
     this.lobby            = lobby;
     CurrentGamerCount     = numGamers;
     HostGamertag          = host;
     OpenPrivateGamerSlots = privateSlots;
     OpenPublicGamerSlots  = publicSlots;
     SessionProperties     = properties;
     QualityOfService      = qos;
 }
Ejemplo n.º 2
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 public AvailableNetworkSession()
 {
     _QualityOfService = new QualityOfService();
 }
Ejemplo n.º 3
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 public AvailableNetworkSession()
 {
   this._QualityOfService = new QualityOfService();
 }