private DrawInternal ( Microsoft.Xna.Framework.Graphics.Texture2D texture, System.Vector4 destinationRectangle, Rectangle sourceRectangle, System.Color color, float rotation, System.Vector2 origin, SpriteEffects effect, float depth, bool autoFlush ) : void | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
destinationRectangle | System.Vector4 | |
sourceRectangle | Rectangle | |
color | System.Color | |
rotation | float | |
origin | System.Vector2 | |
effect | SpriteEffects | |
depth | float | |
autoFlush | bool | |
return | void |