Ejemplo n.º 1
0
        public void Uninitialize()
        {
            SoundManagerInstance.Uninitialize();
            Destroy(SoundManagerInstance.gameObject);

            GameObjectManagerInstance.Initialize();
            Destroy(GameObjectManagerInstance.gameObject);

            TestSoundManagerInstance.Initialize();
            Destroy(TestSoundManagerInstance.gameObject);

            PoolManagerInstance.Initialize();
            Destroy(PoolManagerInstance.gameObject);
        }
Ejemplo n.º 2
0
        public void Initialize()
        {
            SoundManagerInstance = Instantiate(soundManagerPrefab);
            SoundManagerInstance.Initialize();

            GameObjectManagerInstance = Instantiate(gameObjectManagerPrefab);
            GameObjectManagerInstance.Initialize();

            TestSoundManagerInstance = Instantiate(testSoundManagerPrefab);
            TestSoundManagerInstance.Initialize();

            PoolManagerInstance = Instantiate(poolManagerPrefab);
            PoolManagerInstance.Initialize();
        }