Ejemplo n.º 1
0
 public void updateRotLeft(Keys key)
 {
     rotLeft           = key;
     controlChoices[1] = new Choice(Game1.action.CHANGE_LEFT, new Vector2(defaultPositionX[1], defaultPositionsY[2]), "ROTATE LEFT      [ " + rotLeft.ToString() + " ]");
 }
Ejemplo n.º 2
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 public void updateRotRight(Keys key)
 {
     rotRight          = key;
     controlChoices[2] = new Choice(Game1.action.CHANGE_RIGHT, new Vector2(defaultPositionX[1], defaultPositionsY[3]), "ROTATE RIGHT  [ " + rotRight.ToString() + " ]");
 }
Ejemplo n.º 3
0
 public void updateThrust(Keys key)
 {
     thrust            = key;
     controlChoices[0] = new Choice(Game1.action.CHANGE_UP, new Vector2(defaultPositionX[1], defaultPositionsY[1]), "THRUST               [ " + thrust.ToString() + " ]");
 }