public ItemShopSelector(LegendOfZelda game)
        {
            string[] items = { "sword", "heart", "bluepotion" };
            this.game = game;

            this.selectorSprite = MiscSpriteFactory.Instance.CreateItemShopSelector();
            hudrupees           = new HUDCounter(this.game, "rupees");
            currentDelay        = 0;
            totalDelay          = 5;
            selectorSprite.X    = x;
            selectorSprite.Y    = normalY;
        }
Ejemplo n.º 2
0
 public HeadsUpDisplay(LegendOfZelda game)
 {
     this.game      = game;
     hudhearts      = new HUDHearts(this.game);
     hudbombs       = new HUDCounter(this.game, "bombs");
     hudkeys        = new HUDCounter(this.game, "keys");
     hudrupees      = new HUDCounter(this.game, "rupees");
     hudmap         = new HUDMap(this.game);
     hudcurrentitem = new HUDCurrentItem(this.game);
     if (game.state.ToString().Equals("LegendOfZelda.InventoryState"))
     {
         offset = 360;
     }
     else
     {
         offset = 0;
     }
 }