Ejemplo n.º 1
0
        public void TryMoveLeft(Labyrinth labyrinth, ref bool gameInProgress, ref int row, ref int col)
        {
            if (labyrinth[row, col - 1] == '-')
            {
                labyrinth[row, col] = '-';
                Console.SetCursorPosition(2 * col, row + 3);
                Console.Write('-');
                col--;
                labyrinth[row, col] = '*';
                Console.SetCursorPosition(2 * (int)col, (int)row + 3);
                Console.Write('*');

                LabyrinthEngine.currentMoves++;
            }

            else
            {
                Console.WriteLine("Invalid move!");
            }

            if (col == 0)
            {
                LabyrinthEngine.GameEndedCongratAndReset(ref gameInProgress);
            }
        }
Ejemplo n.º 2
0
        public void TryMoveDown(Labyrinth labyrinth, ref bool gameInProgress, ref int row, ref int col)
        {
            if (labyrinth[row + 1, col] == '-')
            {
                labyrinth[row, col] = '-';
                Console.SetCursorPosition(2 * col, row + 3);
                Console.Write('-');
                row++;
                labyrinth[row, col] = '*';
                Console.SetCursorPosition(2 * col, row + 3);
                Console.Write('*');

                LabyrinthEngine.currentMoves++;
            }
            else
            {
                Console.WriteLine("Invalid move!");
            }

            if (row == LabyrinthRowLength - 1)
            {
                LabyrinthEngine.GameEndedCongratAndReset(ref gameInProgress);
            }
        }