Ejemplo n.º 1
0
        void ProcessData(int numBytesRecv)
        {
            if (connectState == ConnectionState.AttemptingConnect)
            {
                connectState = ConnectionState.Connected;
                UnityEngine.Debug.Log("Client connected");

                frontCameraSensor = new CameraSensor(address);
            }

            System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
            string s = enc.GetString(readBuffer, 0, numBytesRecv);

            //UnityEngine.Debug.Log(s);

            vehicleStatus = new VehicleStatus(s);

            request = RequestCommand.VehicleStatus;
        }
Ejemplo n.º 2
0
 public Vehicle(string _address)
 {
     address       = _address;
     vehicleStatus = new VehicleStatus();
     StartConnect();
 }