Ejemplo n.º 1
0
        public static void Serialize <TDoc, TCursor>(IO.TagElementStream <TDoc, TCursor, string> s,
                                                     ref EngineBuildHandle value)
            where TDoc : class
            where TCursor : class
        {
            bool reading = s.IsReading;

            var engine_index = reading
                                ? TypeExtensions.kNone
                                : value.EngineIndex;
            var branch_index = reading
                                ? TypeExtensions.kNone
                                : value.BranchIndex;
            var revisn_index = reading
                                ? TypeExtensions.kNone
                                : value.RevisionIndex;

            if (BlamEngine.SerializeId(s, kAttributeNameEngine, ref engine_index, true))
            {
                var repo = EngineRegistry.Engines[engine_index].BuildRepository;

                if (repo.SerializeBranchId(s, kAttributeNameBranch, ref branch_index, true))
                {
                    var branch = repo.Branches[branch_index];

                    branch.SerializeRevisionId(s, kAttributeNameRevisn, ref revisn_index, true);
                }
            }

            if (reading)
            {
                value = new EngineBuildHandle(engine_index, branch_index, revisn_index);
            }
        }
Ejemplo n.º 2
0
        static void StreamSystemPrototypeKey <TDoc, TCursor>(IO.TagElementStream <TDoc, TCursor, string> s,
                                                             BlamEngine engine,
                                                             ref Values.KGuid systemGuid)
            where TDoc : class
            where TCursor : class
        {
            s.StreamAttribute("guid", ref systemGuid);

            if (s.IsReading)
            {
                string invalid_guid_msg = null;

                if (systemGuid == Values.KGuid.Empty)
                {
                    invalid_guid_msg = "Invalid system guid: ";
                }
                else if (EngineRegistry.TryGetRegisteredSystem(systemGuid) == null)
                {
                    invalid_guid_msg = "Unknown system guid: ";
                }

                if (invalid_guid_msg != null)
                {
                    s.ThrowReadException(new System.IO.InvalidDataException(
                                             invalid_guid_msg +
                                             systemGuid.ToString(Values.KGuid.kFormatHyphenated, Util.InvariantCultureInfo)));
                }
            }
        }
        static void InitializePrototypes()
        {
            // #TODO_BLAM: if we use a 'null' engine entry, add it here, before the prototypes are read
            using (var s = OpenRegistryTagElementStream())
            {
                SerializePrototypes(s);
                SerializeTargets(s);
            }

            KSoft.Debug.ValueCheck.IsLessThanEqualTo("EngineRegistry: Too many registered engines",
                                                     BlamEngine.kMaxCount, Engines.Count);
            KSoft.Debug.ValueCheck.IsLessThanEqualTo("EngineRegistry: Too many registered target platforms",
                                                     EngineTargetPlatform.kMaxCount, TargetPlatforms.Count);
            KSoft.Debug.ValueCheck.IsLessThanEqualTo("EngineRegistry: Too many registered resource models",
                                                     kMaxResourceModels, ResourceModels.Count);

            KSoft.Debug.ValueCheck.IsDistinct("EngineRegistry: Duplicate engines registered",
                                              "name", Engines.Select(e => e.Name));
            KSoft.Debug.ValueCheck.IsDistinct("EngineRegistry: Duplicate target platforms registered",
                                              "name", TargetPlatforms.Select(e => e.Name));
            KSoft.Debug.ValueCheck.IsDistinct("EngineRegistry: Duplicate resource models registered",
                                              "name", ResourceModels);

            gEngines.TrimExcess();
            gTargetPlatforms.TrimExcess();
            gResourceModels.TrimExcess();

            BlamEngine.InitializeEngineBuildHandles();
            kNullValidTargetPlatforms = new Collections.BitSet(TargetPlatforms.Count);
            InitializeTargetPlatformIndicies();
        }
        static string GetTagElementStreamPath(BlamEngine engine, string fileName)
        {
            Contract.Assert(engine != null);
            Contract.Assert(!string.IsNullOrEmpty(fileName));

            return(Path.Combine(GetEngineRootPath(engine), fileName));
        }
Ejemplo n.º 5
0
 internal static void SerializePrototype <TDoc, TCursor>(IO.TagElementStream <TDoc, TCursor, string> s,
                                                         object _context, ref BlamEngine engine)
     where TDoc : class
     where TCursor : class
 {
     s.StreamAttributeEnum("generation", engine, obj => obj.Generation);
     s.StreamAttribute("name", engine, obj => obj.Name);
 }
Ejemplo n.º 6
0
        public static EngineBuildHandle Create(int engineIndex,
                                               int branchIndex = TypeExtensions.kNone, int revisionIndex = TypeExtensions.kNone)
        {
            Contract.Requires <ArgumentOutOfRangeException>(BlamEngine.IsValidIndex(engineIndex));
            Contract.Requires <ArgumentOutOfRangeException>(branchIndex.IsNoneOrPositive());
            Contract.Requires <ArgumentOutOfRangeException>(revisionIndex.IsNoneOrPositive());

            return(new EngineBuildHandle(engineIndex, branchIndex, revisionIndex));
        }
        internal static bool IsValidTagElmentStreamFile(BlamEngine engine, string fileName)
        {
            Contract.Requires(engine != null);
            Contract.Requires(!string.IsNullOrEmpty(fileName));

            string path = GetTagElementStreamPath(engine, fileName);

            return(File.Exists(path));
        }
 static void ResolveWellKnownEngines()
 {
     EngineBranchHalo1     = BlamEngine.ResolveWellKnownEngineBranch("Halo1", "Halo1");
     EngineBranchHalo2     = BlamEngine.ResolveWellKnownEngineBranch("Halo2", "Halo2");
     EngineBranchHalo3     = BlamEngine.ResolveWellKnownEngineBranch("Halo3", "Halo3");
     EngineBranchHaloOdst  = BlamEngine.ResolveWellKnownEngineBranch("Halo3", "HaloOdst");
     EngineBranchHaloReach = BlamEngine.ResolveWellKnownEngineBranch("HaloReach", "HaloReach");
     EngineBranchHalo4     = BlamEngine.ResolveWellKnownEngineBranch("Halo4", "Halo4");
     EngineBranchHalo2A    = BlamEngine.ResolveWellKnownEngineBranch("Halo4", "Halo2A");
 }
        static void InitializeEngines()
        {
            foreach (var e in gEngines)
            {
                using (var s = OpenEngineTagElementStream(e))
                    e.Serialize(s);
            }

            BlamEngine.InitializeEngineRepositoryBuildHandles();
        }
Ejemplo n.º 10
0
        static void InitializeHandle(out uint handle,
                                     int engineIndex, int branchIndex, int revisionIndex)
        {
            var encoder = new Bitwise.HandleBitEncoder();

            EngineBuildRevision.BitEncodeIndex(ref encoder, revisionIndex);
            EngineBuildBranch.BitEncodeIndex(ref encoder, branchIndex);
            BlamEngine.BitEncodeIndex(ref encoder, engineIndex);

            Contract.Assert(encoder.UsedBitCount == EngineBuildHandle.BitCount);

            handle = encoder.GetHandle32();
        }
        internal static dynamic OpenEngineSystemTagElementStream(BlamEngine engine, Values.KGuid systemGuid, string externFileName,
                                                                 FileAccess streamMode = FileAccess.Read)
        {
            Contract.Assert(engine != null);

            string extern_stream_path = GetTagElementStreamPath(engine, externFileName);

            if (!File.Exists(extern_stream_path))
            {
                throw new FileNotFoundException(string.Format(
                                                    "Can't initialize the {0} engine's {1} system, need the following file: {2}",
                                                    engine.Name,
                                                    GetSystemDebugDisplayString(systemGuid),
                                                    extern_stream_path));
            }

            var stream = IO.TagElementStreamFactory.Open(extern_stream_path);

            stream.StreamMode = streamMode;

            return(stream);
        }
        static dynamic OpenEngineTagElementStream(BlamEngine engine, FileAccess streamMode = FileAccess.Read)
        {
            Contract.Assert(engine != null);

            string engine_stream_path = GetTagElementStreamPath(engine, engine.Name);

            engine_stream_path += ".xml";

            if (!File.Exists(engine_stream_path))
            {
                throw new FileNotFoundException(string.Format(
                                                    "Can't initialize the {0} engine, need the following file: {1}",
                                                    engine.Name,
                                                    engine_stream_path));
            }

            var stream = IO.TagElementStreamFactory.Open(engine_stream_path);

            stream.StreamMode = streamMode;

            return(stream);
        }
Ejemplo n.º 13
0
        /// <summary>Serialize a build handle, using a 'baseline' to populate or cull (from writing) root build information</summary>
        /// <param name="s"></param>
        /// <param name="baseline">Root build information (ie, engine, or engine and branch)</param>
        /// <param name="value"></param>
        public static void SerializeWithBaseline <TDoc, TCursor>(IO.TagElementStream <TDoc, TCursor, string> s,
                                                                 EngineBuildHandle baseline,
                                                                 ref EngineBuildHandle value)
            where TDoc : class
            where TCursor : class
        {
            int engine_index             = baseline.EngineIndex;
            int branch_index             = baseline.BranchIndex;
            int revisn_index             = baseline.RevisionIndex;
            EngineBuildRepository repo   = null;
            EngineBuildBranch     branch = null;

            if (s.IsWriting)
            {
                #region prepare engine_index
                if (value.EngineIndex == engine_index)
                {
                    repo = EngineRegistry.Engines[engine_index].BuildRepository;
                    // cause engine_index not to be written
                    engine_index = TypeExtensions.kNone;
                }
                else
                {
                    engine_index = value.EngineIndex;
                }
                #endregion

                #region prepare branch_index
                if (value.BranchIndex == branch_index)
                {
                    branch = repo.Branches[branch_index];
                    // cause branch_index not to be written
                    branch_index = TypeExtensions.kNone;
                }
                else
                {
                    branch_index = value.BranchIndex;
                }
                #endregion

                #region prepare revisn_index
                if (value.BranchIndex == revisn_index)
                {
                    // cause branch_index not to be written
                    branch_index = TypeExtensions.kNone;
                }
                else
                {
                    revisn_index = value.RevisionIndex;
                }
                #endregion
            }

            // This is a logic driven mess, but having branches for both IsReading and IsWriting would result in more copy&paste code

            // reading: baseline EngineIndex is valid, or index is serialized
            // writing: value EngineIndex mismatches baseline
            if (engine_index.IsNotNone() || BlamEngine.SerializeId(s, kAttributeNameEngine, ref engine_index, true))
            {
                repo = EngineRegistry.Engines[engine_index].BuildRepository;
            }

            // precondition: someone's EngineIndex was valid
            // reading: baseline BranchIndex is valid, or index is serialized
            // writing: value BranchIndex mismatches baseline
            if (repo != null && (branch_index.IsNotNone() || repo.SerializeBranchId(s, kAttributeNameBranch, ref branch_index, true)))
            {
                branch = repo.Branches[branch_index];
            }

            // precondition: someone's BranchIndex was valid
            // reading: baseline RevisionIndex is valid
            // writing: value RevisionIndex mismatches baseline
            if (branch != null && (revisn_index.IsNotNone() || s.IsReading))
            {
                branch.SerializeRevisionId(s, kAttributeNameRevisn, ref revisn_index, true);
            }

            if (s.IsReading)
            {
                if (engine_index.IsNotNone())
                {
                    value = new EngineBuildHandle(engine_index, branch_index, revisn_index);
                }
                else                 // engine_index is NONE, don't even bother trying to encode a new handle that should be all NONE anyway
                {
                    value = EngineBuildHandle.None;
                }
            }
        }
        static string GetEngineRootPath(BlamEngine engine)
        {
            Contract.Assert(engine != null);

            return(Path.Combine(@"Games\", engine.Name));
        }