Ejemplo n.º 1
0
 public AttitudeController(Vessel vessel)
 {
     this.vessel      = new KRPC.SpaceCenter.Services.Vessel(vessel);
     ReferenceFrame   = this.vessel.SurfaceReferenceFrame;
     StoppingTime     = new Vector3d(0.5, 0.5, 0.5);
     DecelerationTime = new Vector3d(5, 5, 5);
     AttenuationAngle = new Vector3d(1, 1, 1);
     RollThreshold    = 5;
     AutoTune         = true;
     Overshoot        = new Vector3d(0.01, 0.01, 0.01);
     TimeToPeak       = new Vector3d(3, 3, 3);
     Start();
 }
Ejemplo n.º 2
0
        public static KRPC.Utils.Tuple <Double, Double> ImpactPos(KRPC.SpaceCenter.Services.Vessel vessel)
        {
            Class1        pr         = new Class1(vessel.InternalVessel);
            CelestialBody body       = vessel.InternalVessel.orbit.referenceBody;
            Vector3?      impactVect = GetImpactPosition(pr, vessel.InternalVessel);

            /*if (vessel.Situation.Equals("Flying") || vessel.Situation.Equals(VesselSituation.SubOrbital))
             * {*/
            while (impactVect != null)
            {
                var worldImpactPos = (Vector3d)impactVect + body.position;
                var lat            = body.GetLatitude(worldImpactPos);
                var lng            = DegreeFix(body.GetLongitude(worldImpactPos), -180);
                return(new KRPC.Utils.Tuple <Double, Double>(lat, lng));
            }
            throw new Exception("No impact pos");

            /*}
             * throw new Exception("Cannot calculate, the vessel is in not in flight. ("+ vessel.Situation+")");*/
        }