Ejemplo n.º 1
0
        /// <summary>
        /// Update the gesture triggers from the gesture recognition module
        /// </summary>
        /// <param name="triggers">Gesture trigger list</param>
        public void Update2(GestureTriggers triggers)
        {
            if (triggers != null)
            {
                lock (_object)
                {
                    if (_humans.Count > 0)
                    {
                        //Console.WriteLine(triggers.id);
                        
                        var item = _humans.FirstOrDefault(s => s.Body.TrackingId == triggers.id);
                        if (item != null)
                        {
                            foreach (var trigger in triggers.motion)
                            {
                                var gest = item.Gestures.FirstOrDefault(g => g.Name == trigger.name);

                                if (gest != null && !string.IsNullOrEmpty(trigger.name))
                                {
                                    gest.Refresh(trigger);
                                }
                                else
                                {
                                    if (!string.IsNullOrEmpty(trigger.name))
                                    {
                                        var newGest = new Gesture(trigger.name, (GestureMode) trigger.type);
                                        newGest.Refresh(trigger);
                                        item.Gestures.Add(newGest);
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Update the gesture trigger from gesture recognition module
        /// </summary>
        /// <param name="trigger">Gesture trigger</param>
        public void Update(GestureTrigger trigger)
        {
            if (trigger != null)
            {
                Console.WriteLine(trigger.motion.name);
                lock (_object)
                {
                    if (_humans.Count > 0)
                    {
                        var item = _humans[0];
                        if (item != null)
                        {
                            var gest = item.Gestures.FirstOrDefault(g => g.Name == trigger.motion.name);

                            if (gest != null && !string.IsNullOrEmpty(trigger.motion.name))
                            {
                                gest.Refresh(trigger.motion);
                            }
                            else
                            {
                                if (!string.IsNullOrEmpty(trigger.motion.name))
                                {
                                    var newGest = new Gesture(trigger.motion.name, (GestureMode) trigger.motion.type);
                                    newGest.Refresh(trigger.motion);
                                    item.Gestures.Add(newGest);
                                }
                            }
                        }
                    }
                }
            }
        }
Ejemplo n.º 3
0
        public static void GestureConfidenceDataIterate()
        {
            var gesture = new Gesture("test", GestureMode.Discrete);
            var str = JsonConvert.SerializeObject(gesture);
            if (!string.IsNullOrEmpty(str))
            {
                JObject obj = JObject.Parse(str);
                if (obj != null)
                {
                    JToken token = obj.SelectToken("$.ConfidenceDict");
                    foreach (var item in token)
                    {
                        if (item.HasValues)
                        {
                            var level = item.First.Value<int>("Level");

                            Console.WriteLine(level);
                        }
                    }
                    //if (token != null)
                    //{
                    //    //token.Where()
                    //}
                }
            }
        }