public override void setupGraphics()
 {
     Sprite = new Sprite("Block", State.Name, Scale);
     NoTexture = true;
 }
Ejemplo n.º 2
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 public override void setupGraphics()
 {
     Sprite = new Sprite("Player", State.Name, Scale);
 }
 public override void setupGraphics()
 {
     Sprite = new Sprite("GravityGrenade", State.Name, Scale);
 }
Ejemplo n.º 4
0
 public override void setupGraphics()
 {
     Sprite = new Sprite("FlameBall", State.Name, Scale);
 }