Ejemplo n.º 1
0
        public void SendCmd(MessageCmdData data) // Make it Ob's name is the message.
        {
            string     name   = MessageCmdDataNameDB.GetCmdName(data.GetType());
            MessageCmd msgCmd = new MessageCmd(name, data);

            m_server.SendCmd("client", m_id, msgCmd);
        }
Ejemplo n.º 2
0
        // Only NetPlayer should call this.
        public void SendCmd(string cmd, MessageCmdData data, string id = "-1")
        {
            string name = HFTMessageCmdDataNameDB.GetCmdName(data.GetType());

            SendCmd(cmd, name, data, id);
        }
Ejemplo n.º 3
0
        public void SendEvent(MessageCmdData data)
        {
            string cmd = HFTMessageCmdDataNameDB.GetCmdName(data.GetType());

            SendEvent(cmd, data);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Sends a message to this player's phone
        /// </summary>
        /// <param name="data">The message. It must be derived from MessageCmdData and must have a
        /// CmdName attribute</param>
        /// <example>
        /// <code>
        /// </code>
        /// </example>
        public override void SendCmd(MessageCmdData data)
        {
            string cmd = HFTMessageCmdDataNameDB.GetCmdName(data.GetType());

            SendCmd(cmd, data);
        }