Ejemplo n.º 1
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 public static SolidAngle operator /(LuminousFlux left, LuminousIntensity right)
 {
     return(SolidAngle.FromSteradians(left.lumens / right.candelas));
 }
Ejemplo n.º 2
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 /// <summary>
 /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.SolidAngle"/> object within the given tolerance.
 /// </summary>
 /// <returns>
 /// true if <paramref name="other"/> represents the same SolidAngle as this instance; otherwise, false.
 /// </returns>
 /// <param name="other">An instance of <see cref="Gu.Units.SolidAngle"/> object to compare with this instance.</param>
 /// <param name="tolerance">The maximum difference for being considered equal. Must be greater than zero.</param>
 public bool Equals(SolidAngle other, SolidAngle tolerance)
 {
     Ensure.GreaterThan(tolerance.steradians, 0, nameof(tolerance));
     return(Math.Abs(this.steradians - other.steradians) < tolerance.steradians);
 }
Ejemplo n.º 3
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 /// <summary>
 /// Returns a quantity indicating whether this instance is equal to a specified <see cref="Gu.Units.SolidAngle"/> object.
 /// </summary>
 /// <returns>
 /// true if <paramref name="other"/> represents the same SolidAngle as this instance; otherwise, false.
 /// </returns>
 /// <param name="other">An instance of <see cref="Gu.Units.SolidAngle"/> object to compare with this instance.</param>
 public bool Equals(SolidAngle other)
 {
     return(this.steradians.Equals(other.steradians));
 }
Ejemplo n.º 4
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 /// <summary>
 /// Compares this instance to a specified <see cref="Gu.Units.SolidAngle"/> object and returns an integer that indicates whether this <paramref name="quantity"/> is smaller than, equal to, or greater than the <see cref="Gu.Units.SolidAngle"/> object.
 /// </summary>
 /// <returns>
 /// A signed number indicating the relative quantitys of this instance and <paramref name="quantity"/>.
 /// Value
 /// Description
 /// A negative integer
 /// This instance is smaller than <paramref name="quantity"/>.
 /// Zero
 /// This instance is equal to <paramref name="quantity"/>.
 /// A positive integer
 /// This instance is larger than <paramref name="quantity"/>.
 /// </returns>
 /// <param name="quantity">An instance of <see cref="Gu.Units.SolidAngle"/> object to compare to this instance.</param>
 public int CompareTo(SolidAngle quantity)
 {
     return(this.steradians.CompareTo(quantity.steradians));
 }
Ejemplo n.º 5
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 /// <summary>
 /// Creates an instance of <see cref="Gu.Units.SolidAngle"/> from its string representation
 /// </summary>
 /// <param name="text">The string representation of the <see cref="Gu.Units.SolidAngle"/></param>
 /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param>
 /// <param name="provider">Specifies the formatProvider to be used.</param>
 /// <param name="result">The parsed <see cref="SolidAngle"/></param>
 /// <returns>True if an instance of <see cref="SolidAngle"/> could be parsed from <paramref name="text"/></returns>
 public static bool TryParse(string text, NumberStyles styles, IFormatProvider provider, out SolidAngle result)
 {
     return(QuantityParser.TryParse <SolidAngleUnit, SolidAngle>(text, From, styles, provider, out result));
 }
Ejemplo n.º 6
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 /// <summary>
 /// Creates an instance of <see cref="Gu.Units.SolidAngle"/> from its string representation
 /// </summary>
 /// <param name="text">The string representation of the <see cref="Gu.Units.SolidAngle"/></param>
 /// <param name="styles">Specifies the <see cref="NumberStyles"/> to be used.</param>
 /// <param name="result">The parsed <see cref="SolidAngle"/></param>
 /// <returns>True if an instance of <see cref="SolidAngle"/> could be parsed from <paramref name="text"/></returns>
 public static bool TryParse(string text, NumberStyles styles, out SolidAngle result)
 {
     return(QuantityParser.TryParse <SolidAngleUnit, SolidAngle>(text, From, styles, CultureInfo.CurrentCulture, out result));
 }