static int Upload(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 4 && LuaScriptMgr.CheckTypes(L, 1, typeof(Games.Module.Wars.WarRecordIO), typeof(CC.Runtime.PB.ProtoBattleVideoInfo), typeof(int), typeof(int)))
        {
            Games.Module.Wars.WarRecordIO      obj  = (Games.Module.Wars.WarRecordIO)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarRecordIO");
            CC.Runtime.PB.ProtoBattleVideoInfo arg0 = (CC.Runtime.PB.ProtoBattleVideoInfo)LuaScriptMgr.GetLuaObject(L, 2);
            int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
            int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
            obj.Upload(arg0, arg1, arg2);
            return(0);
        }
        else if (count == 4 && LuaScriptMgr.CheckTypes(L, 1, typeof(Games.Module.Wars.WarRecordIO), typeof(int), typeof(int), typeof(int)))
        {
            Games.Module.Wars.WarRecordIO obj = (Games.Module.Wars.WarRecordIO)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarRecordIO");
            int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
            int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
            int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
            obj.Upload(arg0, arg1, arg2);
            return(0);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Wars.WarRecordIO.Upload");
        }

        return(0);
    }