Ejemplo n.º 1
0
 public override Vector3 GetDirection(CameraController camera, bool withoutSmoothing = false)
 {
     return(this.lookAt.GetDirection(gameObject));
 }
 public override Vector3 GetPosition(CameraController camera)
 {
     return(this.pivot.transform.position);
 }
 public override Vector3 GetDirection(CameraController camera)
 {
     return(transform.TransformDirection(-Vector3.forward));
 }
 public override Vector3 GetDirection(CameraController camera)
 {
     return(this.lookAt.GetDirection(gameObject));
 }