Ejemplo n.º 1
0
 void ExitedDialogue(object sender, DialogueEventArgs e)
 {
     Game1.currentGameState = Game1.GameState.PLAY;
 }
Ejemplo n.º 2
0
 void ForestSceneExit(object sender, DialogueEventArgs e)
 {
     forestDialogue.isTalking = false;
     nextState = GameState.PLAY;
     transition = true;
 }
 protected virtual void OnReachedExit(DialogueEventArgs e)
 {
     if (ReachedExit != null)
     {
         ReachedExit(this, e);
     }
 }