Ejemplo n.º 1
0
        public void RenderSmallIcon(GraphicsDevice device, float X, float Y, int Icon)
        {
            SetTexture(SmallIconMap);
            VertexPositionTexture[] j = GFXUtility.Icon(device, X, Y, Icon, 16);

            device.DrawUserPrimitives <VertexPositionTexture>(PrimitiveType.TriangleList, j, 0, 2);
        }
Ejemplo n.º 2
0
 public void RenderIconEx(GraphicsDevice device, float X, float Y, int Icon)
 {
     // SetTexture(bagIcons);
     VertexPositionTexture[] i = GFXUtility.Icon(device, X, Y, Icon);
     device.DrawUserPrimitives <VertexPositionTexture>(PrimitiveType.TriangleList, i, 0, 2);
 }