public Mandelbrot()
 {
     Fx = new EzEffect(Tools.TheGame.Content, "Shaders\\Standard");
 }
Ejemplo n.º 2
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 public Newton()
 {
     Fx = new EzEffect(Tools.TheGame.Content, "Shaders\\Standard");
 }
 public GoldenMean()
 {
     Fx = new EzEffect(Tools.TheGame.Content, "Shaders\\Standard");
 }