Ejemplo n.º 1
0
 private void DrawLeftAligned(GlyphTextRenderer tr, SpriteBatch batch, SpriteFont font, string text, float alpha, Vector2 offset, float size)
 {
   float num = font.MeasureString(text).X * size;
   tr.DrawShadowedText(batch, font, text, offset - num * Vector2.UnitX, new Color(1f, 1f, 1f, alpha), size);
 }
Ejemplo n.º 2
0
 public override void PostDraw(SpriteBatch batch, SpriteFont font, GlyphTextRenderer tr, float alpha)
 {
   float smallFactor = this.FontManager.SmallFactor;
   float num1 = (float) batch.GraphicsDevice.Viewport.Height / 2f;
   Vector2 position = FezMath.Round(new Vector2((float) (batch.GraphicsDevice.Viewport.Width - this.ControlsImage.Width) / 2f, num1 - (float) this.ControlsImage.Height / 2f));
   float viewScale = SettingsManager.GetViewScale(batch.GraphicsDevice);
   int num2 = batch.GraphicsDevice.Viewport.Width / 2;
   int num3 = batch.GraphicsDevice.Viewport.Height / 2;
   int num4 = num2 - 464;
   int num5 = num2 + 464;
   if (this.SelectedIndex == this.Items.Count - 3)
   {
     batch.Draw(this.ControlsImage, position, new Color(1f, 1f, 1f, alpha));
     if (Culture.IsCJK)
       smallFactor /= viewScale;
     tr.DrawShadowedText(batch, font, StaticText.GetString("Map_Title").ToUpper(CultureInfo.InvariantCulture), new Vector2((float) num4, num1 - 222f), new Color(1f, 1f, 1f, alpha), smallFactor);
     tr.DrawShadowedText(batch, font, StaticText.GetString("ControlsRotateLeft").ToUpper(CultureInfo.InvariantCulture), new Vector2((float) num4, num1 - 170f), new Color(1f, 1f, 1f, alpha), smallFactor);
     tr.DrawShadowedText(batch, font, StaticText.GetString("ControlsMove").ToUpper(CultureInfo.InvariantCulture), new Vector2((float) num4, num1 - 15f), new Color(1f, 1f, 1f, alpha), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsPause").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 - 222f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsRotateRight").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 - 170f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsAction").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 - 114f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsInventory").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 - 81f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsTalk").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 - 40f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsJump").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 + 3f), smallFactor);
     this.DrawLeftAligned(tr, batch, font, StaticText.GetString("ControlsLook").ToUpper(CultureInfo.InvariantCulture), alpha, new Vector2((float) num5, num1 + 72f), smallFactor);
     if (Culture.IsCJK)
     {
       float num6 = smallFactor * viewScale;
     }
   }
   float num7 = this.Items[this.chosen].Size.X + 70f;
   if (Culture.IsCJK)
     num7 *= 0.5f;
   if (this.SelectedIndex >= this.Items.Count - 3)
   {
     float num6 = 25f;
     float num8;
     if (!Culture.IsCJK)
     {
       num8 = num6 * viewScale;
     }
     else
     {
       num7 = num7 * 0.4f + 25f;
       num8 = 5f * viewScale;
       if (Culture.Language == Language.Chinese)
         num8 = (float) (10.0 + 25.0 * (double) viewScale);
     }
     int num9 = ServiceHelper.Game.GraphicsDevice.Viewport.Width / 2;
     Vector2 offset = new Vector2((float) (-(double) num7 + 25.0 * (double) viewScale - 40.0 * ((double) viewScale - 1.0)), (float) num3 + 180f * viewScale + num8);
     if (!this.noArrows)
     {
       tr.DrawCenteredString(batch, this.FontManager.Big, "{LA}", new Color(1f, 1f, 1f, alpha), offset, (Culture.IsCJK ? 0.2f : 1f) * viewScale);
       this.leftSliderRect = new Rectangle?(new Rectangle((int) ((double) offset.X + (double) num9 - 25.0 * (double) viewScale), (int) offset.Y, (int) (40.0 * (double) viewScale), (int) (25.0 * (double) viewScale)));
     }
     else
       this.leftSliderRect = new Rectangle?();
     offset = new Vector2(num7 + (float) (40.0 * ((double) viewScale - 1.0)), (float) num3 + 180f * viewScale + num8);
     if (!this.noArrows)
     {
       tr.DrawCenteredString(batch, this.FontManager.Big, "{RA}", new Color(1f, 1f, 1f, alpha), offset, (Culture.IsCJK ? 0.2f : 1f) * viewScale);
       this.rightSliderRect = new Rectangle?(new Rectangle((int) ((double) offset.X + (double) num9 - 30.0 * (double) viewScale), (int) offset.Y, (int) (40.0 * (double) viewScale), (int) (25.0 * (double) viewScale)));
     }
     else
       this.rightSliderRect = new Rectangle?();
   }
   else
   {
     ControlsMenuLevel controlsMenuLevel1 = this;
     ControlsMenuLevel controlsMenuLevel2 = this;
     ControlsMenuLevel controlsMenuLevel3 = this;
     Rectangle? nullable1 = new Rectangle?();
     Rectangle? nullable2 = nullable1;
     controlsMenuLevel3.rightSliderRect = nullable2;
     Rectangle? nullable3;
     Rectangle? nullable4 = nullable3 = nullable1;
     controlsMenuLevel2.rightSliderRect = nullable3;
     Rectangle? nullable5 = nullable4;
     controlsMenuLevel1.leftSliderRect = nullable5;
   }
 }