Ejemplo n.º 1
0
 public static Offset <Skeletons> CreateSkeletons(FlatBufferBuilder builder,
                                                  VectorOffset jointsOffset = default(VectorOffset))
 {
     builder.StartObject(1);
     Skeletons.AddJoints(builder, jointsOffset);
     return(Skeletons.EndSkeletons(builder));
 }