Ejemplo n.º 1
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 /// <summary>
 /// 用于向 physicalAssets EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTophysicalAssets(physicalAsset physicalAsset)
 {
     base.AddObject("physicalAssets", physicalAsset);
 }
Ejemplo n.º 2
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 /// <summary>
 /// 创建新的 physicalAsset 对象。
 /// </summary>
 /// <param name="id">Id 属性的初始值。</param>
 /// <param name="organizationID">OrganizationID 属性的初始值。</param>
 /// <param name="productId">ProductId 属性的初始值。</param>
 /// <param name="placeOfBuy">PlaceOfBuy 属性的初始值。</param>
 /// <param name="buyTime">BuyTime 属性的初始值。</param>
 /// <param name="validity">Validity 属性的初始值。</param>
 /// <param name="value">Value 属性的初始值。</param>
 public static physicalAsset CreatephysicalAsset(global::System.Int32 id, global::System.Int32 organizationID, global::System.Int32 productId, global::System.String placeOfBuy, global::System.String buyTime, global::System.String validity, global::System.Decimal value)
 {
     physicalAsset physicalAsset = new physicalAsset();
     physicalAsset.Id = id;
     physicalAsset.OrganizationID = organizationID;
     physicalAsset.ProductId = productId;
     physicalAsset.PlaceOfBuy = placeOfBuy;
     physicalAsset.BuyTime = buyTime;
     physicalAsset.Validity = validity;
     physicalAsset.Value = value;
     return physicalAsset;
 }