public override void OnEnabled() { Singleton = this; Handler = new EventHandler(this); Exiled.Events.Handlers.Player.Verified += Handler.OnVerified; Exiled.Events.Handlers.Server.RoundStarted += Handler.OnRoundStart; Exiled.Events.Handlers.Server.WaitingForPlayers += Handler.OnWaitingForPlayers; Exiled.Events.Handlers.Player.PickingUpItem += Handler.OnPickingUp; base.OnEnabled(); }
public EventHandler(CustomSpawner plugin) => this.plugin = plugin;