public override void OnEnabled()
        {
            Singleton = this;
            Handler   = new EventHandler(this);

            Exiled.Events.Handlers.Player.Verified          += Handler.OnVerified;
            Exiled.Events.Handlers.Server.RoundStarted      += Handler.OnRoundStart;
            Exiled.Events.Handlers.Server.WaitingForPlayers += Handler.OnWaitingForPlayers;
            Exiled.Events.Handlers.Player.PickingUpItem     += Handler.OnPickingUp;

            base.OnEnabled();
        }
Beispiel #2
0
 public EventHandler(CustomSpawner plugin) => this.plugin = plugin;